"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Where exactly did i say it was bad handling of mechanics?
And no, that is not fine for LFR, LFR is supposed to be a casual snoozefest. The LFR Durumu tuning is fine for normal mode raids.
I think it's (too) easy too, that's why i don't run it. Simple. For the people who just want to go and see the inside of the raid it's totally fine as it is.
Last edited by mmocd1f612b92e; 2017-07-29 at 05:49 PM.
I miss MoP LFR. Been saying that for quite some time now. I also miss flex raids, they were easier to pug thanks to being able to choose which part of the raid you want to do.
And again I believe how they tuned Gul'dan, Lei Shen and Durumu were fine imo.
Of course Blizzard will tune it how they see fit.
I imagine Kil'jaeden might take some effort at first in a couple of weeks if we go by how last bosses have been tuned in LFR recently. Well except Xavius.
Did Avatar on LFR and now I wonder why the fuck did Blizzard even leave the destroying floor in P2 in.
Nothing more enjoyable than wiping multiple times because the idiot tanks keep tanking it in the middle of the platform.
Last edited by Lahis; 2017-07-29 at 06:48 PM.
While I don't have a problem with LFR, in fact, LFR is the only form of raiding I do these days, but, did anyone notice Maiden Doesn't enrage on LFR? she's hit the timer twice on 2 different toons &....nothing. In fact, we had about 6-7 people still alive for most of the fight & they just turtled it.
I would *love* for LFR to simply be a queable version of normal (same ilvl loot) with the wipe stacking buff and have a shared lockout with normal/fixed raid size/personal loot only ...essentially what LFR was in terms of difficulty in MoP.
Yes they would. I quit mythic riading speciyl beocuse of LFR. I just dont see point doing anything above LFR. It is exact same content and challenge really isnt enough for me to put so many hours into mythic. Remove difficulty levels and i will start bother with mythic again. When you are done with LFR you are done with the game. Higher difficulty doesnt offer anything new but bigger numbers.
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= if you can kill such boss with 8 players then it is still joke difficutly.
You might not think so, but you were on your way out of mythic raiding anyway. LFR just made it easier for you to step away. If it were removed you might come back for a little bit, but the same things that led you to decide LFR would be enough would still be there, and you'd step away again.
I am the one who knocks ... because I need your permission to enter.
Atcualy LFR make players quit as they feel they re done with the game. But keep telling yourself how LFR is reason why players keep playing. Not like it completly removes any incentive to raid but ok. Keep it in game so players like me can press button faceroll ulmiate lore bosess and quit becouse you know we finished game. Raiding is not supostu be accessible for everyone period. Raiding scene was far healthier without difficulty levels. Now it is just bunch of toxic pile of ****.
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No i wasnt. Since LFR came out i star questioning myself why i even bother to do mythic. Whats the point when i can see everything in LFR. What does mythic gave me other than beter gear. I see same bosses, same lore, same raid. Do i really want spend my time on content jsut to get gear with higher numbers what will get absolote next patch anyway? No i dont. So i quit. I was raiding to see content and i really liked feel of beating exlusive content what only few could see. It was exciting to stand in fron of new fresh boss what only few could kill. It pushed me into raiding like nothing els. I wanted to beat those guys becouse exlusive content what i still didnt saw is like engine what pushed me into raiding.¨
i was raiding for this exact reason https://youtu.be/w8ac2sQHJLI?t=102
Last edited by mmoca9a2d58f1f; 2017-07-29 at 10:11 PM.
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"MMOC forums let me keep my job again. Whew." -Greg "Ghostcrawler" Street
Sounds to me like the other guy is right, you were on your way out but you simply didn't realize it at that time. There were already multiple difficulties of the same raids before LFR came out. That was introduced in Wrath of the Lich King. The concept started with Ulduar having hard modes for certain bosses, and then Trial of the Crusader introduced the equivalent of the Mythic lockout. Ulduar had one exclusive boss, Trial had none and ICC only had an extra phase for Lich King. Then in Cataclysm, only Bastion had an exclusive boss, Throne and Blackwing Descent didn't have one. Ragnaros only had an exclusive phase, and Dragon Soul had nothing.
The whole idea of exclusive things being ruined by LFR doesn't hold much water when they only had 2 extra bosses and 2 extra phases in the span of 2 expansions. Your reasons to stop have nothing to do with LFR, you could have easily wondered why you were bothering with Heroic/mythic just by doing normal mode.
And yet MoP LFR was more involving than this and worked reasonably well. There's no point in having encounters where you eliminate mechanics and basically just DPS each boss. Some things should matter - standing in pools meant to damage you and needing very little healing etc was silly.
I'm not thinking of one shot mechanics but encounters like Durumu, Lei Shen, Dark Shamans, etc. Easily doable if you did the basics right but fatal if you didn't pay attention.
Dunno if this has been brought up already but here's this thing:
LFR, for small servers like mine, is one of the biggest contributor to recruit new players. It's a useful tool in a way as it lures guys that eventually want to try the real thing.
Problem with the latest wing 2 and 3 from LFR is that its not just downtuned; it literally lacks piece of meaningful fight.
Desolate Host, Maiden, Avatar for example miss the most important mechanic. I don't remember if Mistress do the hydrashot; prolly not.
From a recruitment POV; that's honestly a bad call from the devs.