Hi!
I am new here. Made an account here just so i could post here
So this is going to be quite a long read. Since there are quite a bit to say.
The purpose of this thread is to give feedback for the many systems that WoW contains and possible ways to improve it.
I start from the beginning. with the more glaring problem that the game has. Mainly the new player experience and the leveling.
Every story that has ever made has Beginning-Middle- End. Yet wow has sort of Middle-Middle-Middle- and beyond.
When i started playing the game back in Mop SoO patch. I had no idea what was happening half the time. Since the gameworld was so fragmented and honestly i almost quited the game right there. There are always arguments that state that the true game begins at the endgame but honestly why should anyone put in a 2- 4 weeks of constant questing to reach that level cap. Even blizz understands that lvling is an issue since they gave character boosts.
So how to we fix it? Honestly there are two ways i can see it being done. The direct way or indirect way.
The direct solution.
Its rather simple. its more or less of a path for with a coherent story line that goes over what happened. For example the new player starts investigating what happened in draenor and how illidan was killed etc. Thats actually quite interesting. essentially imagine drawing a line on the map and the new player follows it. while following a questline. til he reaches the current expansion.
Thats the direct fix.
The indirect fix.
Is simple releasing companion books that starts from the vanilla era and goes over player achievement.
Essentially there is the warrior Class character, priest dude, warlock etc They get together for some reason and get stuck in a plot where they have to survive. Going over the vanillas major plot points. like the opening of Dark portal. While the horde side is dealing with the old god cthun and in the end. Both sides meet up to stop the portal opening and start killing off Lord Kazzak but the fight devolves into a threeway brawl.
This gives option for new players as well as lore nerds to learn about the vanilla game story line as well as giving kudos to the playerbase.
That is the story fix that could work. Honestly the easy way out is to release companion books. Since the series would always lag behind the current expansions and honestly it would be facinating to see how different classes work together. How for example paladin and Dk hate each others guts or how sadistic the healers are. Basically wanting people to get hurt so they could heal and having generally give no fucks mentality. similar to how players behave in game. Basically the characters that represent different classes are how players generally playng the game. Warrior jumping into battle regardless they have healers support or not. Rogues just killing and moving on while screwing over everyone they can. etc etc
I am gonna write quite a bit more in the coming hours and days...
Have fun