Originally Posted by
Kralljin
Unless Paladin manages to use his Hero power 4x in a single turn, it will depend on the match up and how the other Death Knight Cards will do.
Due the Hero power of Priest / Mage / Druid, they can kill off one Horsemen every single turn quite easily.
Second, if your Beardo is killed off, you probably won't win the game (At least not due the power of your Horsemen).
Once Beardo is dead, you can just wait with any Board clear until the pally has 3 Horsemen, cast a board clear and then continue your game.
The card is not horrible, but it relies heavily on Beardo combo to work off, because if you hand a Paladin that much Board control that you cannot keep him from developing 4 2/2 over 4 turns, then your deck / hand just sucks hard.