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  1. #361
    The Undying Lochton's Avatar
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    Quote Originally Posted by Segus1992 View Post
    So you're a hypocrite then. You want to be allowed to be bad, but you won't allow others to be, just because you chose to play the easiest spec (to be clear, tank main here).
    I never stated that a bad tank shouldn't be kicked, hold back on that blamethrower there kid. A bad tank should be kicked too, but not always due to a bad dps who keeps ninja pulling. A ninja pulling DPS doesn't always mean a bad tank - can be the reason for a bad tank, though.

    Quote Originally Posted by Segus1992 View Post
    If you don't think tanks have a lower requirement for skill, then you haven't played many specs to their potential. A tank in a casual+ raid environment has to survive and taunt occasionally, full stop. DPS they bring is a bonus at that level. Them surviving being attributed to healers or another tank doesn't matter, the tank itself is passable. The same does not go for a DPS.
    What does go for DPS, for it is the same thing by chapter but different duties. Hardly any requirements for DPS now. If you take away surviving as you say, doesn't matter, then all you do is basically, hitting a target - nothing more. You aren't saving the raid from damage, you aren't in need of interrupting, or healing. You are more or less cannon fodder that just have to learn to use your abilities correct - and in many cases, it is a minimal effort too.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  2. #362
    I'm an old-school Vanilla player. To me: You spank it, you tank it.

  3. #363
    Been tanking since BC. You pull it, you tank it has always been my motto. I will sit there and watch a DPS die, then clean up the mess after them. Now if they pull accidentally, that is different.

  4. #364
    Quote Originally Posted by sjuk View Post
    What was the healer doing?
    heals the others but no rogue,that is what i do on ninja pulling. if anynone is in rush coz mama yells "the dinner is ready" or you must go to work better not join que

  5. #365
    Both had some fault in the manner. Tank likely could have picked up the pace and the rogue could have not lost it. There is an art to the just pull it school of thought. Tricks, spirit to the group dragging, vanish away, and many others. Rogue needs to learn if he wants to push the hustle then how to do it right.

  6. #366
    Quote Originally Posted by Twdft View Post
    And you can thank all those "gogogo" dps who are pulling, for conditionning tanks to go at the fastest speed possible. Most tanks would love to wait with you a second to get some mana back but have to go forth and pull because otherwise dps will.
    if the gogogo players have a brain yes i love them! no need to wast 45min for an heroday, no need waiting cd and mana. if players use their brain dps can pull a patrol to earn time, or the next pack on the tank way, heal can dps if it's ok. if the gogo player go out of range of heal or taunt and die, or pull all the fucking room on a low gear tank well he deserve to be kick. but dps can pull that's not a pain in the ass

    Quote Originally Posted by Pallamouna View Post
    heals the others but no rogue,that is what i do on ninja pulling. if anynone is in rush coz mama yells "the dinner is ready" or you must go to work better not join que
    you heal the others? so you generat heal threat on the mobs pulled by the rogue, after he died. and you will have a hard time if the butthurt tank still don't want to play.
    Last edited by Niaraa; 2017-08-11 at 02:53 PM.

  7. #367
    Both are retards, but the Dps pulling is the lesser of two evils.

    Slow Tanks are annoying. Tanks with an attitude are really fucking annoying.

    Slow Tanks with an attitude is the single most annoying thing in this entire game.

    If you ever let your grp die because somebody else than you pulled (intentional or not), you should get the out of dungeons and never return, you are a blight upon the earth. Your are like a combination of Hitler and Stalin. You are a child molestor and serial rapist. You watch animalporn while cutting your dick with a fork. You are the guy who digs up the corpse of your grandmother to skullfuck. You invented cancer and spread aids wherever you go.

    You are the entitled slooooow Tank. Yeah kind of got carried away there.
    They're (short for They are) describes a group of people. "They're/They are a nice bunch of guys." Their indicates that something belongs/is related to a group of people. "Their car was all out of fuel." There refers to a location. "Let's set up camp over there." There is also no such thing as "could/should OF". The correct way is: Could/should'VE, or could/should HAVE.
    Holyfury armory

  8. #368
    Quote Originally Posted by Gehco View Post
    What does go for DPS, for it is the same thing by chapter but different duties. Hardly any requirements for DPS now. If you take away surviving as you say, doesn't matter, then all you do is basically, hitting a target - nothing more. You aren't saving the raid from damage, you aren't in need of interrupting, or healing. You are more or less cannon fodder that just have to learn to use your abilities correct - and in many cases, it is a minimal effort too.
    I'm saying WHO the tank surviving is attributed to doesn't matter. If the tank dies, it can be because DPS didn't interrupt enough, healers didn't heal enough, or simply because the tank sucked. If the first two are flawless, the tank can survive without being good enough. The same isn't as easy for a DPS, with several fights on just HC requiring fairly high DPS.

    You're not "saving the raid from damage" as a tank, and you're not interrupting more than a DPS, you're just staying alive and contributing with some "bonus" DPS (at low levels of raiding). The requirements for that level (up to early mythics) is very low.

  9. #369
    Quote Originally Posted by Strifeload View Post
    If someone pulls for me in high level mythic, thats something else.

    I think Rogue was right, the Tank as a prick(granted it was just HC, you don't even need a tank).
    That's bull****, if there's no need for a tank, why did the rogue die? If there's no need for a tank, the rogue could have tanked it, but he didn't, so there was actually need for a tank.

    In the end the Tank was right. I played a tank as a twink and he was not very well geared, but it was enough, still i don't have much experience at it, so it takes a bit longer. Most times that's ok, but now and then i get an idiot dps that tries to pull everything. Then i simply let him die.

    Ironically i had another quite good experience with an rogue and a healer from the same guild: he pulled a lot, gave me the aggro and the healer kept me up, even with my crappy equipment; in this case i have nothing against it. But he told me before he did it and i agreed.

  10. #370
    Herald of the Titans Aoyi's Avatar
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    When i tank, I let that behavior go once. I'll request they don't do it again. If they do it again, they tank it. I go at a pretty decent pace. If I'm stopping for a sec, its usually because the healer has fallen behind or is eating. I don't ingore the pack because I'm not going to let the rest of the group die out of spite. I just let that person die and grab aggro before it gets anyone else.

  11. #371
    Deleted
    Tank is right.

    If rogue would have pulled by mistake, then tank should have aggroed. But that wasn't the case. Rogue pulled it intentionally, possibly multiple times. Rogue wanted to be asshat, he died. Good riddance. Should have kicked him for good measure too.

    Anyone calling tank "jackass" is probably a "gogogo" player. Worst kind of player tank can meet in dungeon. They often make run toxic for entire group.

  12. #372
    Deleted
    if you aren't a tank and want to pull
    unless you are using miss direction or whatever exists nowdays , enjoy dying
    my favorite for the "gogogog guy" is while we wait for the healer mana
    Last edited by mmoc32ac407789; 2017-08-11 at 03:03 PM.

  13. #373
    Quote Originally Posted by Niaraa View Post
    that's faire? tank job is to tank, mine is to heal even if after 12 years tanks still tanking in stairs, behind walls, dps out of my aoe heal, in fire or with that fucking hunter still at 548552 km. i deal with it and try to heal, if i failed well not my fault dudes! i do my best too clean your shit. or i can be a butthurt diva and let the tank die and keep regen far behind and say "I decide to heal when I want, when I AM ready and when it pease ME!"
    I don't mean to sound harsh but healing isn't exactly required until you hit like +7 on mythic or raids, and in heroics, normal mythic, or even just leveling up its much the same .

    Does it make a run go faster? Of course, but it's not required since player power is so inflated these days.

    Any halfway decent tank won't need healing until higher level stuff and in leveling dungeons its also mostly a joke barring some notable exceptions, even for dps classes.

  14. #374
    Quote Originally Posted by Pallamouna View Post
    heals the others but no rogue,that is what i do on ninja pulling. if anynone is in rush coz mama yells "the dinner is ready" or you must go to work better not join que
    Or maybe people just don't like wasting their time with a tank who pulls 1 pack at a time in a group that is capable of just chainpulling.
    Tradushuffle
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  15. #375
    The tank did absolutely nothing wrong in this situation. If the rogue wants to pull extra mobs because HE thinks the tank is being slow, he deserves to die. The rogue could have simply asked the tank to pull a little faster, yet he chose to act like a child.

  16. #376
    Quote Originally Posted by Binki View Post
    Tank is right.

    If rogue would have pulled by mistake, then tank should have aggroed. But that wasn't the case. Rogue pulled it intentionally, possibly multiple times. Rogue wanted to be asshat, he died. Good riddance. Should have kicked him for good measure too.

    Anyone calling tank "jackass" is probably a "gogogo" player. Worst kind of player tank can meet in dungeon. They often make run toxic for entire group.
    No, the worst kind of player to meet in a dungeon is a tank who wastes everybody else's time because he refuses to speed up his pulls. There's no need to wait for mana and CDs between every single pack, and there's no reason to only pull 1 pack in most situations. That tank is directly wasting everybody else's time for whatever shitty reason.

    - - - Updated - - -

    Quote Originally Posted by iETHOSi View Post
    The tank did absolutely nothing wrong in this situation. If the rogue wants to pull extra mobs because HE thinks the tank is being slow, he deserves to die. The rogue could have simply asked the tank to pull a little faster, yet he chose to act like a child.
    The tank who let him die due to his fragile ego being hurt was the one acting like a child, not the DPS. Sure, the DPS could've asked the tank to pull more/faster, but in my experience most tanks will just start crying about elitism if you do that.
    Tradushuffle
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  17. #377
    Quote Originally Posted by Invisibelf View Post
    I don't mean to sound harsh but healing isn't exactly required until you hit like +7 on mythic or raids, and in heroics, normal mythic, or even just leveling up its much the same .

    Does it make a run go faster? Of course, but it's not required since player power is so inflated these days.

    Any halfway decent tank won't need healing until higher level stuff and in leveling dungeons its also mostly a joke barring some notable exceptions, even for dps classes.
    you are right,! but the gogogo players are in low content not after +7 or 8. and in 10+ when things start to OS non tank, dps dont pull.

  18. #378
    Deleted
    Quote Originally Posted by ThrashMetalFtw View Post
    Both are retards, but the Dps pulling is the lesser of two evils.

    Slow Tanks are annoying. Tanks with an attitude are really fucking annoying.

    Slow Tanks with an attitude is the single most annoying thing in this entire game.
    This is my thoughts exactly. I usually just rather leave the group when I play DPS or Healer if I get one of those super slow tanks with an attitude that start whining as soon as you tell them to pick up the pace. It's a different matter though if they are just legit new to the game or tanking though, that's when I will gladly advice them as needed.

    When I tank dungeons for PUGs I first test how quick/big pulls the healer and DPS can take and go from there as fast as possible, but if I notice some DPS pulling extra mobs for me (preferably with tricks or MD) it's a positive thing more often than not as long as they don't utterly fail and die. I don't just stop tanking and let them die just so that I get to feel important because that will only make clearing the dungeon slower.

    If an extra pull makes the group wipe—which basically only happens when some DPS is intentionally trolling and trying to wipe the group for whatever reason—I just tell them to stop doing that unless they want to get kicked or just flat out leave, depending on how good the run has been until that point.

  19. #379
    If you have that kind of attitude and you wont adapt to the group then you're just a shit tank, if the dps pulls too much and wipes the group its 99% their fault.

  20. #380
    Quote Originally Posted by Tradu View Post
    No, the worst kind of player to meet in a dungeon is a tank who wastes everybody else's time because he refuses to speed up his pulls. There's no need to wait for mana and CDs between every single pack, and there's no reason to only pull 1 pack in most situations. That tank is directly wasting everybody else's time for whatever shitty reason.

    - - - Updated - - -



    The tank who let him die due to his fragile ego being hurt was the one acting like a child, not the DPS. Sure, the DPS could've asked the tank to pull more/faster, but in my experience most tanks will just start crying about elitism if you do that.
    I can chain pull a heroic and be done in less than ten minutes and even chain pulling 85-95 percent of the mobs people will still try to find and pull more stuff. it's apparently just how they're wired.

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