Originally Posted by
By the Emperor
Have they? I only recall them stating that the dps legendaries were a mistake, nothing about the utility ones. I do not miss the legendaries of old, where only one or maybe two in the whole guild obtained one and then promptly either left the guild or quit playing. So much fun to help that person obtain that legendary when it doesn't even benefit us.
Personally I think the Legion legendaries are the best iteration so far, merely because they are really powerful items that can completely change the way you play a given role or class, and give you tools to tackle situations you otherwise did not have access to. It's almost like an extension of the talent system, except way more fun.
My biggest problem with legendaries this expansion is first and foremost, the constant and never-ending complaining from people not having their BIS legendary. That out of the way, my second biggest problem with the legendaries this expansion is the way you obtain them, they are and especially early on were, too RNG based, and I really dislike that the optimal way of farming them is to run all of the raids, previous and current, on all of its difficulties. Either increase the chances from other sources (preferable), or restrict the BLP to a certain number of bosses, for the same reason the chance is so low in mythic plus, because it's repeatable.
I hope to see a similar legendary system to the current one in the next expansion, but with less RNG involved and more focus on allowing you to pick and choose the one you want. I think I'll cry if there isn't some form of Prydaz, absolutely love that legendary necklace...