Core Gameplay and Concepts:
Getting Lost.
Falling off Terrain, while lost, to your death.
Challenge=Difficult Terrain Navigation.
Traps and holes where the only way out is to HS or use Unstuck
Spend 5 mins trying to find a chest only to have it despawn in front of you.
The metrics win.
- - - Updated - - -
No, Argus is not meant for flying, the design does not allow it.