I'm a pro-flier so I always will prefer the freedom and enjoyment flying brings regardless of how a zone is designed, but goblin gliders and the right class makes Argus bearable. However the mini-map incl the map is shit, hard to see, and I'm not sure why they made it so lacking in the first place. Then the treasures, some of them are really trolling you hard at times.
Anyway, I'm doing Argus on 4 characters atm and by this point in time I can tunnelvision the hell out of the place on 3 of them, and since I've been around the place a lot I sort of know where and how to go. Oh and trash mobs - whats that? I just run through them. This is due to class - Paladin(916), Rogue(900) and Warlock(870). Have yet to be dismounted on my Paladin. Rogues can vanish and Warlocks just loldot if dismounted, leave pet with the mobs and runs until you loose the aggro - nothing can kill you, it's amazing how strong that class is.. I HATE doing it on my Shaman(893) though, Jesus Christ such a weak and squishy class, and in zones like that it just... Annoying af, to put it mildly - hadn't it been my Jewel crafting char I would've just stopped taking it there.
I genuinely feel sorry for all those that are stuck with classes that don't do Argus well.