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  1. #101
    Big numbers are dumb. Just like these japanese games where you pay 10 000 gold coins for a regular iron sword.
    There is much more design elegance in having small numbers, significance in each point (and small numbers also show that the designers can actually control and frame the mechanisms).

  2. #102
    Brewmaster Wvvtayy's Avatar
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    Quote Originally Posted by Akka View Post
    Big numbers are dumb. Just like these japanese games where you pay 10 000 gold coins for a regular iron sword.
    There is much more design elegance in having small numbers, significance in each point (and small numbers also show that the designers can actually control and frame the mechanisms).
    I don't understand your mindset.

    Going from 300k to 1m dps feels far far more significant to me than going from 300 to 1000.
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  3. #103
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    Quote Originally Posted by Shadowpunkz View Post
    I hate it.
    I miss the times of 10 000 HP

    I have no idea if im doing a big number anymore, at least in old times if i did a 1000 crit i knew it was something big xD
    too hard to know the difference between 300k and 2mil?
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    Crabs have been removed from the game... because if I see another one I’m just going to totally lose it. *sobbing* I’m sorry, I just can’t right now... I just... OK just give me a minute, I’ll be OK..

  4. #104
    Old God Soon-TM's Avatar
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    Quote Originally Posted by Wvvtayy View Post
    Hey I'm not one of those idiots here who are all "hurr stat squish needed cuz me no understand numbers with more than 4 digits"

    - - - Updated - - -



    How the fuck does it feel like cheating when the bosses have billions of hp? You could be doing trillions of dps but bosses would have quadrillions of hp
    You don't get the point, do you? There is an elegance in small(er) numbers, imo is far more satisfying to go from 700 DPS to 1k DPS than 700M to 1G, even if it's the same mathematical proportion.
    Last edited by Soon-TM; 2017-09-04 at 03:23 PM.

  5. #105
    Quote Originally Posted by NoobistTV-Metro View Post
    You have no idea if you are doing a big number because you are a casual.
    Its all relative. 1k is only big if others are struggling to do 1k, and 1 m is only big for the same reasons.
    If you play the game regularly you will come to learn when you are doing something special.

    I too am not a fan of the over inflated numbers, but like so many other things in this game its a case of "what else could they do?"

    WoD numbers were perfect for me, but it really shouldn't matter. Honestly, this is a very casual thing to complain about. There is probably an addon that will decrease everything you do by 10 factorial or something like that.
    It's actually surprisingly easy to deflate the numbers again though. Stat squishes are relatively simple, and they can cut away the hyper inflation of numbers between MoP and next expansion, and we're back to low numbers again. It's not a permanent problem, but the fix isn't that complicated or hard, and they've done it once before and talked about doing it again.

  6. #106
    Brewmaster Wvvtayy's Avatar
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    Quote Originally Posted by Soon-TM View Post
    You don't get the point, do you? There is an elegance in small(er) numbers, imo is far more satisfying to go from 700 DPS to 1k DPS than 700M to 1G, even if it's the same mathematical proportion.
    Meh, agree to disagree.
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  7. #107
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    Quote Originally Posted by NoobistTV-Metro View Post
    If you seriously think that is why the numbers are as they are you are not very smart. They didn't CHOOSE to make the numbers this high. It happened, because they continually increased the amount of stats we have gotten. You know, because we are going to be wearing 1000 ilvl gear instead of 100 when it all started?
    Pretty obvious thing.

    The post you quoted is honestly correct. People, even in this thread, only dislike the numbers because they are harder to work with, but all that should matter is how these numbers compare to the environment. Its not like doing 1m dps means you are killing the boss faster then when you were doing 1k.

    I think you are right with the "divide by 100" option. Its a purely cosmetic thing, so let that be the solution to it. Maybe there is an addon that does it for you? I wouldn't be surprised.
    Umm yes they DID choose to let numbers get this this they are the ones that did stat gains on gear. There was no need for them to increase stats by 2-300 per expansion there was nothing wrong with say 90-100 per expansion.

  8. #108
    Old God Soon-TM's Avatar
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    Quote Originally Posted by Zemin View Post
    Umm yes they DID choose to let numbers get this this they are the ones that did stat gains on gear. There was no need for them to increase stats by 2-300 per expansion there was nothing wrong with say 90-100 per expansion.
    The addition of M+, as well as the several raid difficulties (and the whole WF/TF fiasco) may well have forced their hand tbh.

  9. #109
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    Quote Originally Posted by Nnyco View Post
    too hard to know the difference between 300k and 2mil?
    My problem is that my Recount and Combat text show the numbers like this "2876378"
    And at first glance you don't know if it's 2 mil or 200k.

    You have to stop what you are doing and start counting the numbers -___-

    It's not intuitive, what is so hard to understand?
    I bet you can't also see at first glance what number is showing. You have to stop and start counting in the middle of the action.
    Last edited by mmocaf0660f03c; 2017-09-04 at 03:59 PM.

  10. #110
    Quote Originally Posted by Wvvtayy View Post
    I don't understand your mindset.

    Going from 300k to 1m dps feels far far more significant to me than going from 300 to 1000.
    No it doesn't, it's just putting tons of lolzero. It looked awesome when I was maybe 7 and I liked to see BIG NUMBERS but now it just looks childish.

  11. #111
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    Quote Originally Posted by Taeldorian View Post
    I don't like item level 1000. I think it's ridiculous. However I don't care about damage numbers or health pools being large. Kinda weird, but eh.
    Same here. Humongous numbers popping up on my crits? Yes please. Character level 110? Feck no. Item level 1000? Even worse.

  12. #112
    I'm surprised how little thinking outside of the box there is in this thread.

    First, the idea of dividing all the numbers by 10/100/1000 is fine, but why not go the other way? Squish stats and for those who can't stand small numbers, give them the option to multiply their numbers by 10/100/1000, possibly with a random number at the end so it's not just zeroes at the end like in 15,432,000 damage.

    Second, does anyone remember Ultraxion? I don't remember clearly what the problem was, but I seem to recall something about damage counter addons and big numbers caused an issue. Clearly the huger numbers in Legion aren't a problem for addons anymore, but things like that have happened in the past.

    Finally, I feel like the people calling the huge power increase a bad idea are probably people who have never stepped foot inside a heroic or higher raid. Imagine you're a high-end raider, you spend all week clearing a single boss, some fancy looking trinket drops that you'd love to equip. The ilvl is higher, it has a cool on-use ability, but you sim it out and find that your sparkly new trinket is a sidegrade at best and a downgrade at worst. Yay, all that work and consumables and repair bills to get a slightly higher ilvl item that doesn't actually make your character any stronger, woo!

    How long do people honestly think someone in that situation is going to stick around?

    Anyone who questions the validity of this should check out that recent twitter thread from game devs about how they use little tricks to change perceptions of gamers. A great example is when the Gears dev found that 90% of new players would never step foot into a second multiplayer game if they didn't get a kill on their first game. They upped new player damage significantly to make it more likely a kill happened and tapered it off over a few kills.

  13. #113
    Speaking of which: it crossed my mind very recently that we are about to break the 1k ilvl barrier soonish.

    So what do you guys think? Ilvl squish incoming?

  14. #114
    Bloodsail Admiral Micronetic's Avatar
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    Quote Originally Posted by Taeldorian View Post
    I don't like item level 1000.
    The damage numbers are fine, I liked it in MoP and I like it now but the ilvl 1000+ is just meh

  15. #115
    Stood in the Fire KoolKidKaos's Avatar
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    stat squish needs to happen, I remember in Wotlk I was like I just did a 300k pyroblast zomg. Now it's like man gets all these damn numbers off my screen, it didn't do anything to this player LOL.

  16. #116
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    A simple test as proof this system sucks and is not intuitive. It's just a pure giant mess.

    Where is the "2 million" number?

    238897.....29898987.....204599.....28907765.....23456780.....278654.....24987423.....23787 .....2289456.....207432.....28987662

    Have fucking fun -__- lol
    Last edited by mmocaf0660f03c; 2017-09-04 at 05:28 PM.

  17. #117
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    Quote Originally Posted by Shadowpunkz View Post
    A simple test as proof this system sucks and is not intuitive. It's just a pure giant mess.

    Where is the "2 million" number?

    238897.....29898987.....204599.....28907765.....23456780.....278654.....24987423.....23787 .....2289456.....207432.....28987662

    Have fucking fun -__- lol
    Which is why you get it shortened to 239k, 29.9 mil, 204k, 28.9mil, 278k, 25mil 23.7k, 2.3mil, 207k, 29mil

  18. #118
    I like bigger numbers. Bigger numbers are awesome. That being said, I wouldn't care if they did another squish. I thought the squish was unnecessary, but it didn't bother me. I honestly just don't care that much.

  19. #119
    Quote Originally Posted by Shadowpunkz View Post
    I hate it.
    I miss the times of 10 000 HP

    I have no idea if im doing a big number anymore, at least in old times if i did a 1000 crit i knew it was something big xD
    LOL when? Mages and Warlocks in vanilla crit for well over 2k in just pre-raid gear.

  20. #120
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    Quote Originally Posted by Mehman View Post
    Which is why you get it shortened to 239k, 29.9 mil, 204k, 28.9mil, 278k, 25mil 23.7k, 2.3mil, 207k, 29mil
    You need a very unique special addon for that though, and many addons don't do that like Recount and WoW's combat text.
    Is just not Intuitive by nature and as a designer this really pushes my buttons, lol.

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