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  1. #1
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    Would trade 1 fel rush CD for some more utility or a heal as a Havoc DH.

    What do you guys think?
    Trading some of that moibility for more utility or a heal a good deal or not?

  2. #2
    Fel Rush damage component will eventually be gone or reworked, mark my words.

  3. #3
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    I think that having that much mobility is a key Demon Hunter feature. Regardless of damage, which is indifferent imo, Fel Rush feels very iconic and thematically strong, being able to dash through the air while gliding or over a pool of lava, climb a hill or cover a large area instantly.

    I like using Fel Rush a lot; although 4 charges was a bit too much, 2 are just fine. I wouldn't like having only 1 charge, even if it cooldowned twice as fast. Using two in succession is very pleasing.

    That being said, we could use some more utility. Although our utility spells are ok and kinda unique and I don't see myself needing more heal - leech from Meta, souls and defensive CDs are pretty good and the Demonic build is a beast (not talking about pvp).

    What kind of utility you think we'd need? One would say we have more than enough; an aoe stun, a sap, a ranged interrupt that rewards fury, can spec into ST stun and a slow plus a bunch of survivability CDs. But I also feel we could use something more and perhaps something more impactful.

  4. #4
    The Insane Aeula's Avatar
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    Nah, eyebeam with the demonic talent is more than enough healing.

    Besides, I like double fel rushing through the air.

  5. #5
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    Quote Originally Posted by Shirofune View Post
    Fel Rush damage component will eventually be gone or reworked, mark my words.


    I said this at the first day playing DH.
    Next addon it's just a charge.

  6. #6
    The only change I would like to see would be to Darkness, as an ability it is useless, the RNG aspect of it makes it a hail Mary type ability, which if it ever works is blatantly overpowered, but in practice ends up with it being useless in practically every situation. I would much rather see it reworked into a reduces all dmg taken by 10% or something than tiny chance of no dmg even if it meant a longer cooldown. It feels bad useing darkness on tanks in raids before big hits and having it do nothing at all.

  7. #7
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    so many things needs to be done.. and blizz still silent.

  8. #8
    Quote Originally Posted by Quag View Post
    The only change I would like to see would be to Darkness, as an ability it is useless, the RNG aspect of it makes it a hail Mary type ability, which if it ever works is blatantly overpowered, but in practice ends up with it being useless in practically every situation. I would much rather see it reworked into a reduces all dmg taken by 10% or something than tiny chance of no dmg even if it meant a longer cooldown. It feels bad useing darkness on tanks in raids before big hits and having it do nothing at all.
    It's pretty powerful combo'd with a spiritlink, as a legitimate use.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  9. #9
    Bloodsail Admiral Pigglix's Avatar
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    next ppl will be asking to remove the demon speed weapon trait and put a battle ress instead

  10. #10
    LolHealing? DH can self heal better than any other dps.

  11. #11
    Quote Originally Posted by Ckaelir View Post
    I think that having that much mobility is a key Demon Hunter feature. Regardless of damage, which is indifferent imo, Fel Rush feels very iconic and thematically strong, being able to dash through the air while gliding or over a pool of lava, climb a hill or cover a large area instantly.

    I like using Fel Rush a lot; although 4 charges was a bit too much, 2 are just fine. I wouldn't like having only 1 charge, even if it cooldowned twice as fast. Using two in succession is very pleasing.

    That being said, we could use some more utility. Although our utility spells are ok and kinda unique and I don't see myself needing more heal - leech from Meta, souls and defensive CDs are pretty good and the Demonic build is a beast (not talking about pvp).

    What kind of utility you think we'd need? One would say we have more than enough; an aoe stun, a sap, a ranged interrupt that rewards fury, can spec into ST stun and a slow plus a bunch of survivability CDs. But I also feel we could use something more and perhaps something more impactful.
    Problem is that we have no real baked utility, our stun costs fury(unless you talent for it), we can talent for a snare, we can talent for an immunity, we're literally pigeon-holed into taking talents for utility when our kit overall is just worse than many other classes that have their utility baked in(like Mages). As for Darkness it's hit or miss and no guild is gonna be like "ok we NEED a DH for that 20% chance to stack up and immune damage". Meta healing is once every 2-4 minutes depending on your legendaries/PvP talents, we're the only class that doesn't have some kind of on demand heal and saying "meta is enough" makes you look stupid because no one is going to hold meta(a DPS cooldown) for a point that they're going to need to heal. We really need some kind of on demand heal or even just passive leech for the class outside of meta.

    Overall our utility isn't the real problem, its that overall as a class we're ignored by the Devs, both specs, are the worst specs in game for their respective role. Havoc is the worst dps spec that doesn't have another spec to fall back on, sorry Outlaw and BM but your arguments are invalid. Veng is literally just in a shit spot, we can self heal a respectable amount, but that doesn't help when a heroic raid boss just melee's you for 80% of your health pool with AM up. There is currently no reason to give a raid spot to a DH of any kind right now when many other classes provide the same or more utility then us with far better damage or survival in a tanking situation.

  12. #12
    The Lightbringer Sett's Avatar
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    They need to add more leeching to our abilities. Don't want us to heal due to 'class fantasy'? Okay. Leeching already is rolled in so just add it into more of our toolkit.


    Not perfect but almost anything is better compared to relying on meta's CD just to heal up.
    Quote Originally Posted by A Chozo View Post
    Humans Paladins don't have "a lot of lore" behind them.

  13. #13
    Quote Originally Posted by Zyky View Post
    No one is going to hold meta(a DPS cooldown) for a point that they're going to need to heal.

    Both specs, are the worst specs in game for their respective role.
    You forgot to mention that noone is going to hold meta in a raid boss fight or that both specs are bad in a raid only. Havoc is still godmode in dungeos in their respective role which is aoe with huge selfhealing. Vengeance is also considered really good in m+ content. If you tweak too much, it would cause problems in other areas than raids and would make DH too op. Just my 2 cents tho.

  14. #14
    Quote Originally Posted by Tinary View Post
    You forgot to mention that noone is going to hold meta in a raid boss fight or that both specs are bad in a raid only. Havoc is still godmode in dungeos in their respective role which is aoe with huge selfhealing. Vengeance is also considered really good in m+ content. If you tweak too much, it would cause problems in other areas than raids and would make DH too op. Just my 2 cents tho.
    I completely agree that Veng is strong as fuck in dungeons, havoc is borderline good and bad, depending on the weeks. I just want to not be garbage in raids.

  15. #15
    Quote Originally Posted by elfporn View Post
    LolHealing? DH can self heal better than any other dps.
    Once every 2-4 minutes, or more often if you take Demonic or when you get Killing blows on enemies. When Meta is on CD and you don't have demonic/Eye BEam is on CD you have 0 self healing and will die soon after. I don't like being forced to take Demonic just to have even the slightest survivabilty in the world without having to use Meta.

  16. #16
    I would trade a Fel Rush charge to stop the fucking D/C bug.

  17. #17
    Theres also demonic appetite which is alot of selfhealing

  18. #18
    Quote Originally Posted by Zyrosis View Post
    Once every 2-4 minutes, or more often if you take Demonic or when you get Killing blows on enemies. When Meta is on CD and you don't have demonic/Eye BEam is on CD you have 0 self healing and will die soon after. I don't like being forced to take Demonic just to have even the slightest survivabilty in the world without having to use Meta.
    Well, you don't really need self healing in raid environments and in the world we go Demonic anyway since it's just OP for world content, so I don't understand your complaining.

    Survivability in open world isn't an issue of DHs, not when we can solo 200M rares in Argus.

  19. #19
    Quote Originally Posted by Zyrosis View Post
    Once every 2-4 minutes, or more often if you take Demonic or when you get Killing blows on enemies. When Meta is on CD and you don't have demonic/Eye BEam is on CD you have 0 self healing and will die soon after. I don't like being forced to take Demonic just to have even the slightest survivabilty in the world without having to use Meta.
    Man I use a different build and equip when I want wpvp or doing wq. With chest, neck and demonic talent you are almost immortal. I can solo all rares in the new area. I'm not trolling

  20. #20
    Quote Originally Posted by Quag View Post
    The only change I would like to see would be to Darkness, as an ability it is useless, the RNG aspect of it makes it a hail Mary type ability, which if it ever works is blatantly overpowered, but in practice ends up with it being useless in practically every situation. I would much rather see it reworked into a reduces all dmg taken by 10% or something than tiny chance of no dmg even if it meant a longer cooldown. It feels bad useing darkness on tanks in raids before big hits and having it do nothing at all.
    You're using Darkness wrong then. It wasn't designed to be used on a single target for a specific ability. It should be used to negated large chunks of damage on your whole raid. It's especially good in conjunction with SLT as Darkness can negate the damage caused by SLT too.

    Quote Originally Posted by Zyrosis View Post
    Once every 2-4 minutes, or more often if you take Demonic or when you get Killing blows on enemies. When Meta is on CD and you don't have demonic/Eye BEam is on CD you have 0 self healing and will die soon after. I don't like being forced to take Demonic just to have even the slightest survivabilty in the world without having to use Meta.
    Not sure what content you're doing at what ilvl but Havoc shouldn't be having that big of a problem in an open world. If anything, Mage, Priests, and Shamans have tougher time than Havoc.

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