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  1. #21
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    Quote Originally Posted by Ilir View Post
    It doesn't contradicts blizz post at all. You guys need to learn to read. It is clearly written "Furthermore, there are a few specs that we’d like to outright buff.".

    like uh ?
    Those are not the specs listed afterwards

    THe specs listed afterwards are the specs who get buffs because of the crucible

  2. #22
    Quote Originally Posted by Feali View Post
    Hope Sin comes out on top. Switched last week from Sub because DfA is shit and will always be shit.
    Aww whats so wrong about DFA? (just curious as to why some people hate it so much)

  3. #23
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    Quote Originally Posted by ScrubRouge View Post
    Aww whats so wrong about DFA? (just curious as to why some people hate it so much)
    I don't like losing control of my character. It's buggy as fuck. And I don't enjoy the playstyle.

  4. #24
    Quote Originally Posted by Nupomaniac View Post
    Those are not the specs listed afterwards

    THe specs listed afterwards are the specs who get buffs because of the crucible
    you sure ? for me it sounds like : while some got adjusted, some got buffed aswell. Like instead of giving them a +3% damage increase, they gave them a 6%.

    Or maybe I'm the one who cannot read and if it is the case... well please enlighten me
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  5. #25
    Quote Originally Posted by Feali View Post
    I don't like losing control of my character. It's buggy as fuck. And I don't enjoy the playstyle.
    fair fair. Although I have not really experienced any bugs with DFA unless you take weaponmaster.... I just prefer DFA / Subt over SIn since its not up to RNG of the bags to do well, and has a lot more to do with player skill than RNG.
    Each to their own though. Hopefully Sin becomes more viable though. I prefer have all 3 specs being viable either way.

  6. #26
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    Quote Originally Posted by ScrubRouge View Post
    fair fair. Although I have not really experienced any bugs with DFA unless you take weaponmaster.... I just prefer DFA / Subt over SIn since its not up to RNG of the bags to do well, and has a lot more to do with player skill than RNG.
    Each to their own though. Hopefully Sin becomes more viable though. I prefer have all 3 specs being viable either way.
    I'm also not a fan of Poison Bomb but I enjoy juggling Envenom uptime and Rupture. But I think combo points as a mechanic is limiting Sin.

  7. #27
    Quote Originally Posted by Feali View Post
    I'm also not a fan of Poison Bomb but I enjoy juggling Envenom uptime and Rupture. But I think combo points as a mechanic is limiting Sin.
    You mean you enjoy assassins simplicity. Thats ok don't have to dress it up with "juggling envenom/rupture" which is no different to using eviscerate and nightblade.

  8. #28
    Quote Originally Posted by RobertoCarlos View Post
    You mean you enjoy assassins simplicity. Thats ok don't have to dress it up with "juggling envenom/rupture" which is no different to using eviscerate and nightblade.
    Strange the fellow on discord who did the Sub video thinks Sub's rotation is easier than Sin. Perhaps you're the one enjoying the simplicity... Of course that FoK spam DFA rotation where you only have to worry and keep only one mob targeted is so much harder than rotating through 4 or 5 mobs keeping dots up on all of them...

  9. #29
    Quote Originally Posted by Feali View Post
    I don't like losing control of my character. It's buggy as fuck. And I don't enjoy the playstyle.
    To each their own, personally think DfA is one of the coolest looking abilities in the game :P (i always use it, no matter what's "best", rogue's just an alt anyway)

  10. #30
    Quote Originally Posted by Valkaneer View Post
    Strange the fellow on discord who did the Sub video thinks Sub's rotation is easier than Sin. Perhaps you're the one enjoying the simplicity... Of course that FoK spam DFA rotation where you only have to worry and keep only one mob targeted is so much harder than rotating through 4 or 5 mobs keeping dots up on all of them...
    Oh well if the guy on discord said it then it must be true. Good point! you win this victory my good sir. Sin is clearly the more complex of the two my apologies.

  11. #31
    I really like dfa currently, especially when you can line up vanish, sod, and dfa+dance, feels really good. never been a fan of mfd, maybe I'll switch to outlaw or sin when I get the new tier set. sin has grown on me some but I much prefer the sub rotation. I don't really care if it's easy or hard, it's fun for me.

  12. #32
    Quote Originally Posted by chriseggroll View Post
    I really like dfa currently, especially when you can line up vanish, sod, and dfa+dance, feels really good. never been a fan of mfd, maybe I'll switch to outlaw or sin when I get the new tier set. sin has grown on me some but I much prefer the sub rotation. I don't really care if it's easy or hard, it's fun for me.
    Agreed. I never played with daggers until Legion, and I think Sub has been my favorite spec to play yet. More than combat, and that's saying a lot.

  13. #33
    Quote Originally Posted by Valkaneer View Post
    Strange the fellow on discord who did the Sub video thinks Sub's rotation is easier than Sin. Perhaps you're the one enjoying the simplicity... Of course that FoK spam DFA rotation where you only have to worry and keep only one mob targeted is so much harder than rotating through 4 or 5 mobs keeping dots up on all of them...
    Sub doesn't use FoK.

    Also Assassination has a vast history of being a very simplistic spec, that still hasn't changed much this expansion. An opinion from a rogue from Discord who does Sub guides or videos doesn't really change that.

    The only people who really argue against Sin being easier are the ones who think it makes them an inferior player for acknowledging it (It doesn't).
    Last edited by T18Z; 2017-09-11 at 06:04 AM.

  14. #34
    Quote Originally Posted by Nupomaniac View Post
    Those are not the specs listed afterwards

    THe specs listed afterwards are the specs who get buffs because of the crucible
    Are you trying to say here that the specs they are buffing outright with the aura increases are not in the list they say they are on? The did not delineate which specs they wanted to buff and which are being adjusted due to the NC increase. So the most likely scenario in this case is that the specs with the largest aura increases are the ones they want to buff on top of any NC adjustments.

    - - - Updated - - -

    Quote Originally Posted by T18Z View Post
    Sub doesn't use FoK.

    Also Assassination has a vast history of being a very simplistic spec, that still hasn't changed much this expansion. An opinion from a rogue from Discord who does Sub guides or videos doesn't really change that.

    The only people who really argue against Sin being easier are the ones who think it makes them an inferior player for acknowledging it (It doesn't).
    I'd have to disagree - right now assination is more complicated than it's ever been. How many cooldowns do you have to manage? And all on different timers. I do agree that it's easier than sub atm.

  15. #35
    Quote Originally Posted by T18Z View Post
    Sub doesn't use FoK.

    Also Assassination has a vast history of being a very simplistic spec, that still hasn't changed much this expansion. An opinion from a rogue from Discord who does Sub guides or videos doesn't really change that.

    The only people who really argue against Sin being easier are the ones who think it makes them an inferior player for acknowledging it (It doesn't).
    Yes, I misspoke, I was refering to Shuriken Storm, it holds the same fuction as FoK. Sin is easily more difficult in AoE, if you have 4 targets or one your rotation and target is basically the same for Sub. If Sin has 4 targets he is trying to keep dots on all of them, while managing his main target. Most of Sub's CD are used together and the most difficult stuff you can macro to make it much easiser. Sin falls into the easy to learn hard to master catagory more CD's, more to juggle and keep track of multi target. Sub's damage is packed into a 6 second window that you can macro the most difficult part which makes it hard to screw up IMO. Sub is harder ST than Sin, but not on Multi target which is frequent atm.

  16. #36
    Quote Originally Posted by Valkaneer View Post
    Yes, I misspoke, I was refering to Shuriken Storm, it holds the same fuction as FoK. Sin is easily more difficult in AoE, if you have 4 targets or one your rotation and target is basically the same for Sub. If Sin has 4 targets he is trying to keep dots on all of them, while managing his main target. Most of Sub's CD are used together and the most difficult stuff you can macro to make it much easiser. Sin falls into the easy to learn hard to master catagory more CD's, more to juggle and keep track of multi target. Sub's damage is packed into a 6 second window that you can macro the most difficult part which makes it hard to screw up IMO. Sub is harder ST than Sin, but not on Multi target which is frequent atm.
    Casting rupture is pretty hard, i feel you dawg

  17. #37
    Quote Originally Posted by RobertoCarlos View Post
    Casting rupture is pretty hard, i feel you dawg
    I wouldn't say assassination aoe is "hard" but it definitely takes more effort and is more tedious then sub's aoe rotation. Sub you can just stay on your main target and press the same 2 buttons over and over again while assassination needs to build combo points and tab target for each rupture/garrote. I think sin could get a revamp on it's resource system I don't think the CP/energy system fits that well with the spec anymore.

  18. #38
    Quote Originally Posted by Varolyn View Post
    I wouldn't say assassination aoe is "hard" but it definitely takes more effort and is more tedious then sub's aoe rotation. Sub you can just stay on your main target and press the same 2 buttons over and over again while assassination needs to build combo points and tab target for each rupture/garrote. I think sin could get a revamp on it's resource system I don't think the CP/energy system fits that well with the spec anymore.
    After 2 targets it's difficult to run out of energy and maintaining becomes a 3 button press process.

  19. #39
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    Quote Originally Posted by elfporn View Post
    After 2 targets it's difficult to run out of energy and maintaining becomes a 3 button press process.
    That actually makes the spec fun. And the class fun. Because I can spam shit without waiting for energy. That's what I miss about old Combat, Outlaw just isn't giving that to me.

  20. #40
    I'd rather have lower base damage but more energy regen so you don't get energy starved. (same damage but you basically use your actions more often)
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