1) Get more haste. You want at least 25%.
2) Get more mastery.
3) Get more mastery.
Once you get to 25% or so haste and with 50%+ mastery Ret has a very simple and steady rotation and your judgment starts critting for over 1-million even without wings.
To run down the timing:
0 - Blade of wrath / Divine Hammer
1 - Crusader Strike / Zeal
2 - Crusader Strike / Zeal
3 - Judgement
4 - TV / DS
5 - CS / Zeal
6 - TV / DS
7 - BoW / DH
8 - CS / Zeal
9 - TV / DS
10 - CS / Zeal
11 - BoW / DH
12 - CS / Zeal
13 - Judgement
And on and on.
More fun if you roll with divine purpose.
You should expect a drop off in judgment of roughly 3 to 4 seconds during which time you can build back up to 5 holy power, drop judgment and start things rolling once again. Getting the 4 piece T20 makes that even easier.
It made for some interesting combos. In T6 we had a Smite Priest. Basically a Holy Priest that just spammed smite and Holy fire as DPS. Since enemies had no Holy power resistance and with Conviction Aura + Judgment of the Crusader both buffing Holy Damage. It made for some pretty insane damage. It was also nice on Progression as he could help us push DPS and also help cover some healing if the fight got a bit tougher. Was a pretty awesome "support" type role actually.
I understand what you mean and I agree that simply increasing Judgment cooldown + power would not be enough.
I am just saying that between just removing the downtime entirely vs trying to make some sort of downtime work, I prefer the second one.
I think Masteries that simply grant a bland passive damage bonus are a wasted opportunity.
Or perhaps it could be exactly like the OP suggests, and then Greater Judgment could be changed to more power & more downtime, so that everyone's happy.
Last edited by Nurvus; 2017-09-12 at 12:15 PM.
Why did you create a new thread? Use the search function and post in existing threads!
Why did you necro a thread?
Sword of Light was exactly that: a passive damage buff. The interesting parts came in talent choices and maximizing DPS by utilizing Seals effectively while also using your utility (which we had more of before) as well as some healing if things got a bit rough (also more effective before and less restricted).
Wish they'd give us the old Judgement animation while they're at it...
It's simply an irregularity whose damage has to be OP to be worth using because you will have to delay it
NO. Downtime is the worst thing in the world for us. Ret has always being a reactive at the speed of light spec. If you want downtime and a metodic gameplay, this is not your spec despite the fact that plague called dowtime is being annoying us for most of Legion. Ret is all about spectacular chain of procs vertiginous fun. While an insane RNG spec like WoD Ret isn't the right answer, I rather have that than what we have here in Legion that even at the haste cap you can still suffer some moments of downtime.
It took me a long while to get to accept Legion's ret and I enjoy it nowdays, but I miss my speed of light Ret, and I'm not talking about the sprint.
What's hilarious is the secondary relic traits boost crit/haste/vers much more directly than mastery, so mastery probably needs another buff.
Yea the Judgement CD is BS. And yes increase the range. At lower levels i need to be able to pull asap after im done with a kill to keep the grind flowing at a fast pace.
Yeah, no. It didn't really work so well. The only real resource management was stacking crit for illumination procs.
For Prot/Ret JoW gave poor returns for the mana intensive costs of consecrate, which outside of judgements and seal boosted auto attacks, were your only source of damage* output from 100-80%
Even rotating manapots and demonic runes wouldn't maintain, spirit was essentially useless for Paladins as a source of regen. This was an issue that persisted post Vanilla into TBC. Paladins were not engaging or fun to play.
And lord help you if you came across a Priest in PvP, you can kiss your entire offence and mana bar goodbye.
*Yes technically when tanking you also have holy shield/ret aura passives firing, but they were utterly useless.*