iam angry, like emotionally angry, which is the second time in 9y wow career.
take ur wrath to the official forums, flood them with ur contempt, for Crucible shall not succeed!
we have to bring bzzd back to reason, just try to imagine the next "idea"! maybe stats wont be fixed, but rolled on looting...
It's just another Diablofication of WoW.
Making you farm relic after relic after relic for months so you can try to get the best stats and upgrades.
Money talks, bullshit walks..
I am a casual and I don't like this system either. Too much RNG in loot.
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Exactly, because Concordance has a fixed correlation of effort and reward. You can calculate the amount of time and effort you have to put into your next upgrade. Sometimes you can speed it up if you get some random extras, but in this case, the random extras are a nice thing to be glad about.
In the case of RNG upgrades and stats though, you have disappointment as the base feeling of the reward system, at least as soon as the "honeymoon" of the first weeks wears off and you reach a kind of a plateau where the chances for a useful random upgrade become much less than the chance for a useless random upgrade.
Incredible how many people don't get this.
OP, nobody has at all done any significant number crunching on NLC traits. The one thing we can be absolutely sure of is that they are all trivial upgrades at best.
Y'all that are complaining are doing it because Blizzard put a system into the game that gives you an upgrade you don't even need to have. It's just something for you to tinker with and keep you busy. That's it. Get real. You do not need anything remotely close to the absolutely best of the best of the best of the best everything to clear all content in this game, and if you actually manage to have that before you clear you're not bleeding edge anyways so frankly no one but other whiners cares what you think.
Also if you're saying that the NLC does not improve the majority of relics you are 100% completely full of shit, you have a guaranteed chance that a relic with your bis trait, a good one, or a shitty trait will proc another good one, and a 50% chance that a relic without your bis will proc it. I have 6 toons, I have fucked around a lot with this thing you are completely exaggerating the downside to it.
Relics and artifact traits and all that were marginal upgrades from the beginning anyways, so if you're uppity about them now you obviously just don't like artifact weapons.
Last edited by Shakou; 2017-09-13 at 09:56 AM.
Your example will literally never happen though. You won't ever be stuck with the worst 2nd tier trait because you always have 2 choices, Light or Shadow. The worst scenario is if you get the worst Light trait to choose from and the worst shadow trait to choose from in the same relic and that will only happen 3% of the time. What also factors in is what 3rd tier trait you get and that also leaves you with 2 choices.
What will happen most of the time is that when you get a new relic the tier 2 and tier 3 traits will give you slightly higher than the average DPS so in your example it would roughly mean 50k DPS upgrade on average for tier 2.
Wait, on bis relic you can get random bad crucible bonus?
I love the crucible.
1) Unlocks account wide, this is just amazing really. Like really amazing for those that want to casually play alts.
2) Makes gaining artifact power fun again. Concordance might be a decent boost to output but it's boring as fuck on its own.
3) Procs are always fun, who doesn't love a good proc?
Also, to those complaining - you've just been handed 15 ilvl's to your weapon. For free.
Question. I think that I did the crucible incorrectly. This is what I mean. When I was doing the quest, I thought that I had to use a new relic to replace what was in my weapon through the crucible. I had all 915 relics in my weapon but only had 910 in my bags to use in the crucible. So, I picked the best one that I had to finish the quest.
Now, Im wondering if I could have just used what was already in my weapon? If so, then SOB! because I had best traits and higher ilvl already in my weapon! Lol
I'm not complaining. I'm stating the glaringly obvious about your situation. You obviously have lost significant enjoyment with the game, and you seem to center this lack of enjoyment around the addition of an RNG feature you don't want to have to deal with. As I attempted to explain previously, you should really just stop playing the game. The developers are going to make design decisions you don't like, and voicing your pointless opinion on MMOC isn't going to facilitate change. The echo chamber here is real, and all you want is people to validate the way you feel to justify continuing to play the game angrily; incensed at the developers for their design decisions.
Don't like it? Don't play. Quit crying. EU kids just don't get it.
Nope. He's a crybaby because he's whining about a new feature being added to a game he no longer enjoys because of said feature. It's pretty mundane and pathetic tbh.
Your definition of a useless feature =/= the developer's definition of a useful feature. Just because you and some other plebs in on MMOC don't like the feature doesn't mean everyone shares your shortsighted opinion.
I'm fully aware of how RNG stuff is. As I've said countless times before on this site, if you don't like the design decisions stop playing the game. All you're doing by coming here is further promoting an echo chamber of whiners, like yourself. I put the real-life example in there because, lets face it, there are way more important issues to be concerned with than why the addition of an RNG-based artifact-enhancement feature is ruining your ability to enjoy World of Warcraft.
That's what the actual fuck I'm talking about Suzy Q.
Last edited by Ponji; 2017-09-13 at 01:57 PM. Reason: Added some more flair
It obviously doesn't matter if nobody wanted a relic to begin with. A bad relic will statistically be worse off anyway, crucible or not. But if it's a high level relic that many people can roll for, the crucible increases how many people will want to roll for it, for a chance at RNG.
The issue is solely related to loot distribution. It's whether or not you roll for it when it drops in a raid, because you don't know if it's better than what you have equipped. If you don't already have a perfect relic you will keep rolling on relics. And keeping rolling on relics until they roll perfectly requires a larger amount of relics to fill the whole group.
Suzy Q?
Wtf is a suzy q.
Oh right you run out of arguments.
Who cares if there are other things to whine about when we are here to discuss the feature of the game and i can whine all i want and not be satisfied with it.
You don't like it? Well tuff luck ma man get off your high horse and go tend to your garden.
I'll be that guy...
Why is this even a statement? IF someone gets a lucky one or fucks up and gets rid of it how does that impact you at all? You're coming across like, it bothers you someone else gets a good one and doesn't realise it, or might get rid of it.
DKP FTW
Correct. Specially considering that the NC bonuses are taken into account when it comes to balancing the next raid. @kamuimac is very lost.