Why can't people just look to AP like paragon levels in D3?
I know that putting points into your weapon greatly enhances the performance of your weapon and thus your character, but why do people look at AP as mandatory? Paragon levels in Diablo 3 are awesome because it gives you some sort of progression past the max level of the game. The whole reason why we have AP was to serve as kind of a "Path of the titans" form of progression past leveling up to 110.
Sure, gear does that just fine, but its also nice to know that virtually any activity that you do in game nets you AP which makes you more powerful over time (aka paragon levels).
The problem is not the system, its the players. Players who think that it is mandatory to have, when really, its just "nice" to have.
I'll do an experiment, and complete all of heroic tomb with only characters that put the first point into their weapons and only gear to increase power and ill get back to you. (hint, i'll still be able to kill KJ at least on heroic).
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Oh hey! lets all be mages when we rolled as warriors!
/sarcasm
Path of exile is a shit game anyway. Plus, thats not relevant to WoW.
Game is pretty boring overall right now, it feels tedious to raid Mythic ToS this patch because they designed almost every fight around rogues, which in turn makes it boring for other players and tedious for guilds who don't have multiple rogues. That said I can't wait to hit 75 in my artifact(only 3 and a half more levels) then I can be a little more lax with the AP grind. I don't think Antorus is gonna solve the boring nature of this expansion, but I'm not gonna quit playing any time soon, soooo we'll see.
I don't necessarily think that WoW needs to become as free form as Path of Exile, especially not by using Artifact Power or Paragon levels at cap. But Path of Exile's talent tree is a good example of the kinds of progression trees that are possible. It has diversity and player choice, and Blizzard could learn a lot from it.
As for PoE being a shit game that's not relevant to WoW, I suspect that your opinion has more to do with not liking the style and presentation than actual game quality.
PoE has more depth and diversity than either WoW or Diablo 3. Other than the graphics style, it's arguably a more advanced game as well, with better use of seasons, short and long-term competitive ladders, and underlying game mechanics. It also boasts one of the best F2P business models on the market.
Hey OP, I grinded out like 3,000 BG WINS in a single xpack.......just for the hell of it lol!!!
AP???
Prestige???
Hell, I was already doing that shit anyways!!!
I would suggest you try and be more hardcore there, since DAMN YO!!!
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HOLY HELL, this thread just HARDCORE made me want to play again LOL!!!
To see the game like this AGAIN though......man, I don't even know if I can take it.
I couldn't before after all.....
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HOLY HELL, this thread just HARDCORE made me want to play LOL!!!
To see the game like this AGAIN though......man, I don't even know if I can take it YO.
I couldn't last time after all.....
"Haters gonna hate, whatcha gonna do?
They're haters after all, it's what they do!" - The Legend, aka "The Best," aka "The Champ," aka "Speedymage," aka "MagusHenosis," aka "The Grim Reaper of Top Players"
I am not new. And I find plenty of things to do in the game without having to grind AP, which I wasn't really doing since I got my hand on first concordance trait. However, gaining crucible traits is something that gives me additional power and that is something I need because my guild progresses mythic content.
Everything about AP is tedious at this point. If they change anyhting I hope for the next expansion they make god forsaken tokens stack. It's so annoying if you want to push another spec and you have to constantly change specs because the tokens clog up your pags in no time.
No the alternative was like in 7.0 where we actually could unlock cool traits.
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That was before I realized I had to play all of the Argus quests on each character individually to unlock the mission to get the 925 and 950 gear for champions.
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Nope. You could actually pick between different talents before.
Well..I think the Artifact trees are really similar to the original talent trees. The main difference being that with artifacts you can eventually get everything,l(which you couldn't do before).
So you're absolutely right that it takes away choices. And I think it also contributes pretty heavily to the idea that a person has to grind to Max to be considered optimal.
The difference between each concordance level is ptetty small so at the moment, especially on alts, I am just stacking up new artifact levels until I will actually get something from the Cricible.