after 2-3 hours
i found red reset
-Proffesional Necromancer-
Its a Maze, a maze is a kind of Puzzle. You CAN map the whole thing out. You need to realize that rooms can Overlap each other, or be on the same spot. Think of it as 3D where Rooms may be on the same X Y Position but on a Different Z.
Also, there are "Teleporters" which bring you to another room where you cant go back.
Problem with mapping it, is that each room looks the same. You have only one way of knowing where you are: Rooms with Runes/Orbs.
If you dont pick them up, you can map it out fairly easy. And you know when you run in a Circle pretty fast.
I chose the "Turn Always Right" Method, and it worked out (relativly) well.
In the end of the day, each method works for different people more or less.
Other people just run around randomly and get to the goal.
That sounds like a reasonable Approach. I would second this, to try it out.
I had done this twice the first time I gave up trying to map and used the strategy:
1) Pick a primary and secondary direction.
2) The combinations are:
North, East
North, West
East, North
East, South
South, East
South, West
West, South
West, North
3) Once you found you've hit the same landmark twice (Say you hit green orb twice) switch directions.
Make sure to note all the landmarks along that priority combination, so that you can use that same combination to reach that landmark again.
-Before hitting green orb twice perhaps you encounter a yellow orb and a red sigil.
4) If you do this for all 8 combinations of directions you should solve the map if not being very close.
The second time I did this I wanted a more comprehensive map that marked where the ports are. (This takes a very long time compared to the other strategy, as you should probably not only check the direction you go but if you go back if you are in the room you were just in. I opted to mostly track singular direction.)
Note: When mapping it's much easier to not solve anything until you've found all of the orbs and sigils so they serve as landmarks that you can use to determine where ports were.
Won't let me post an image
imgur[dot]com/4O7LI81
i keep trying to make a pattern
always north
or
always south
or
always east
or
always west
i keep finding the runes a lot faster than before and they 2colours seem to be next to each other and the other 2 are next to each other but in opposite directions
but i'm pretty sure at this point that my instance is bugged and needs a complete reset
because blue, purple, green orbs are nowhere to be found regardless of which pattern i try to use
- - - Updated - - -
this maze is 4d not 3d
- - - Updated - - -
i have repeatedly looped around green, blue, red, purple
their orbs are nowhere to be found
-Proffesional Necromancer-
I had the orbs/altars reset over time but not the maze itself so I doubt Time is involved. And the stuff about going upstairs and downstairs seemed a red herring as every north and south sees you taking stairs.
The map looks to be 2D with warp points to make it seem like rooms were stacked on top of each other. Refer to the map in my previous post to see all the warp points and how they wouldn't match up if going upstairs or downstairs were the explanation.
Yeah... When I first read your thread I was gonna comment on spending only an hour on it before giving up, that's way lower than what it takes on average. I did it the night that it was discovered so there was no addons yet and I can't say if the addon makes it easier or not but I spent 2.5 hours trying to get it done by mapping it with hand, I decided to stop mapping and just run randomly and got it done within next 30 minutes, so try a mix of both mapping and just running, see what works out for you.
I finished endless halls in like 15-20 minutes.
Everyone in guild was salty as f, but I just yolo'd.
My 'strategy' (outside of yolo, of course) was to go left, then straight until i can't anymore, then left if possible, else right, then straight until I can't anymore, rinse and repeat.
Didn't bother with trying to map or anything, figured it would take more time to map out than to just run blindly and hope.
Oh, and also:
Where did you come from?
Where did you go?
Where did you come from?
Cotton Eye joe
2d+warps+stacked ontop of each other inside a 3d world is 4D go watch the cube trilogy one of the movies was a 2d liquid nanite pool that transformed into a 3 dimensional world with having warps and stacking constantly ending up being 4 dimensional it was insane
look at this
Last edited by skannerz22; 2017-09-29 at 01:21 PM.
-Proffesional Necromancer-
I did this the day the info first came out on how to complete the whole chain quest. I didn't have too much of a problem with it since I usually prioritized south then east. If I couldn't go either because of a blocked wall I just jumped over it since I was on my Demon Hunter. (I know not everyone is able to). I was done in around 40 minutes. Had a friend finish in 35. But I also know people who've taken hours. Longest I've seen was some poor dude stuck in there for 13 hours. I just played some music while doing the endless halls. Helped me keep my mind off of the task. I would recommend the same. I know it's different for everyone due to the random generator etc. I wish you the best of luck!
i already tried multiple ways including yours and found the runes easy but the orbs are missing for 3 of them like i have been saying i think my instance is bugged
now i am trying someone elses way always go right and if i turn around because i can't go right then that left path just became my right
-Proffesional Necromancer-
I did this in 45 minutes on the first day. Ignore the orbs and runes in the beginning just mark it down on your map to get landmarks. When you get 2 or max 3 landmarks, make a new fragment of the map. THIS IS IMPORTANT. Do not make a big map. Whenever you enter a door that you haven't been in before, it can teleport you to anywhere on the map, but if you backtrack it will always be the same rooms. This is why small map fragments is important and a big map is useless. Once you have all 8 landmarks, make a plan for how you are going to deliver the orbs.
think you're going to have to accept you're the worst person in the world (of warcraft) at mapping things out keep tracking of where you are directions etc.
you can continue to lose your mind for hours and hours or just pay some dodgy site like 100 dollars to do it for you lol.
personally took me 36 minutes with pen and paper, not got lost, no teleporters nothing tricky at all, just marked down each room where it can go and where it cannot and i was never lost always able to backtrack 24 rooms with an orb to the rune.
It took me about 1.5 hours using excel to map it. There are multiple floors that overlap, so this made it a bit harder. I had three floors. Worst case scenario, relog to get back to the beginning and start your map over. Your progress on orbs will be saved and the layout is the same (I think).