The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
Yes, different people like different things.
However, some certain things you can point at and say "A big majority of people hate this".
The RNG, especially with legends. Has been universally disliked.
Likewise, PvP is dying hard. Like, unquestionably so. And Ion marched in to say PvP is just fine and the new systems that people hate are great.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
I am sorry, but a general message like this is basically "guys, please whine less, he might have reasons for saying what he is saying".
This just isn't helpful. It is too general. People talk about specifics and are interested in the specifics. If all you have is "guys, please appreciate that some things take time" and other genericities, well, OK, good, you said your piece, it is not a very interesting piece and it is mostly irrelevant, so back we go to the real conversations about the specifics and this little message of yours is barely visible in the rear view mirror.
Do you have anything to say regarding any of the specifics? If so, go ahead and say it. If you don't - and it looks like you don't - well, that's just not interesting.
I remember even far worse example, of how bad Ashran was in WoD beta and a very well constructed post that almost every beta player agreed upon (rare i know, but did happen) on official forums and even had a blue note from blizz that they saw that post and 'consider it', the end result ? Absolutely NOTHING, blizz didn't bother to change anything at all in Ashran, making it the mess it became on live servers
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Now that u mention it, i'm curious, is anyone here who likes the RNG legends game ? That aspect is universally hated as far i know, i don't know anyone who even likes it
The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
Thrall
http://youtu.be/x3ejO7Nssj8 7:20+ "Alliance remaining super power", clearly blizz favor horde too much, that they made alliance the super power
I agree on most of what you said. The difference is that legendaries are not entirely a fuck up. From a producer's point of view, it keeps people in the game, and as stated by other people in this thread, some players begrudgingly stay just to finally get the legendaries they want. For the producer, that's not a problem, money is money. A vocal part of the community has expressed their concern with legendaries, and I agree with them on the point that legendaries are an issue, not the system, but the items themselves are designed like shit.
In comparison with the toast, it's like you get a burnt toast and tell them to fix it without tasting it. While other people who really want their toast right now or are too shy to ask for a new toast just eat it like that. So the restaurant doesn't get as many complaint as you think and toasts still sell even if they're burnt, so they have to think "is it worth it to change all the toasters because only a few people complain while it's still making us massive profit?" And the return on investment question comes back, so may when you return to that restaurant not enough people have complained to make it worth changing the toasters. Or maybe instead of changing the toasters right now they decided to make a new menu entirely and in the mean time everything stays the same until the new menu is ready cuz it's not worth changing everything twice (the new xpack analogy).
The problem in legendaries could come from many different sources, I 100% agree it should have been done differently, but I've said this too many times already: we can go about this in a more educated way. In the end it's a game and our lives are not really affected by this, so there's no need to shit on their pillow and piss in their cereal, it won't solve anything faster.
The legendary issue was an odd one.
At first people were like "Oh neat, so fun little effects on items. Cool"
Then we started seeing them and it became "Oh damn, these effects are major. And some of them are garbage. But hopefully the drop rate isnt so bad so we can get them"
Then release happened and the drop rate was utter garbage (and also bugged, so you had some people with half a dozen, while others went months with none). Through this period people were thinking "Ok this is really bad, but theres not all that many, and blizzard couldn't be dumb enough to not eventually give us a reason to target specific legends" (which they had hinted at adding).
Thankfully blizzard did buff some of the shit ones around here, but then again we still have some utter, complete, unquestionably garbage ones like:
Then we just kept getting more legends, while also still having no way to target them (no, the tokens are not this, the drop rate is to random for this to be viable). At this point it just turned into full blown outrage that they could be so damn stupid in their handling of legendaries.
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It also gets people to quit, I've known many people quit in frustration over legends. Not to mention its been nothing but a nightmare from a word of mouth and pr standpoint.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
I thought the prestige one was pretty good, actually. Unless you have a lot of time to invest in honor grinding, chances are you're not prestige capped (there's probably less people prestige capped than people who raid mythic). That means you don't have all the prestige rewards. If you want them, you have to keep grinding on your main and any time spent doing pvp on an alt is 'wasted' in terms of prestige. That was all the question was getting at. I also get that people who do cap prestige want something to work towards still on other characters, so idk how I would fix it. But i have experienced the issue myself.
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I think getting people to invest in alts is the best way to keep people playing, and the current legendary system is a major deterrent.
Sure you don't have to do that. But if you don't offer anything that's remotely tangible, which you did not, your wall of text is utterly worthless and your remarks about how a person who merely wanted an example is wrong even more so. You offered no teaching, so the rest is pretentious bullshit. Your later link of the general concept doesn't actually help solve that, because it's, you know, general. Is @Fabinas supposed to divine which part of that process you were talking about out of fish guts? Without substantiating your post it amounts to nothing else to great wisdom of "there are reasons behind why some things done by Blizzard don't really work all that well". No shit Einstein.
What spin was there? Because that the OP offered no examples whatsoever is a fact. So it may have made perfect sense, but it did so in only the most general and shallow way that's, other than the OP putting themselves on a pedestal of wisdom, a bunch of obvious stuff and empty platitudes. Without examples of what they are actually complaining about it's nothing more than a sycophantic rant aimed to silence people criticizing Blizzard for not being enlightened enough.
So you're allowed to criticize balance, but when it comes to the other people, it's preemptive straw-man time? OK then.
Except they didn't even say that. They said most of the playerbase are satisfied with not only Legion as it is, but also as it will be. Those aren't the same sentences. That aside, here's the piece of news that seems to have not yet arrived at your high ground of wisdom, just like the people who complain about WoW on forums don't reflect the state of the playerbase, neither does whatever data you or Magnagarde based your claims on.
If they're addicted, then they should look at it as a problem to solve.
If they're "addicted" because they're like a large part of it, but dislike only small bits n pieces, then that is nothing to be considered a problem and is simply them spending their freetime to the best of their knowledge in terms of getting as much fun as possible. In this case they need to scale the pros and cons of them spending their time in the game.
The valuable feedback is being read and answered throughout Legion. I've never seen this many responses to players that have wielded results in the end.. buffing things up, nerfing things, making catch-up mechanisms and more. Everything was corrected within a week's time, except a few things which players continously bring up even though the majority of them is completely unaffected by it(ie players who aren't progressing ToS mythic are complaining that they haven't obtained their BiS or players who are progressing ToS mythic who are trying to gear 3 mythic-ready characters complaining about not having BiS legendaries across all characters).
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
Well I don't have specifics for Blizzard, no. Imagine I did, and I told you "there will be a big catch up mechanic after antorus so you can get all the legendaries you are missing and then in the next xpack it's all gone".
People will complain that they don't get their legendaries in time to use them in antorus.
So blizzard comes back saying, okay, we rushed up the task, you can buy all the legendaries you want right now and be ready for antorus.
People will complain that they "wasted" time before, farming legendaries when they would have not done that have they known they would eventually be able to just buy them all, and probably some fucked up people will ask go get a refund on their months spent farming legendaries, like what the fuck.
Sure some people will be happy, like some people are happy right now. They are literally stuck between love and hate and all solutions come with different issues. There's no real fix to this, except one. Which one? The pass to a new xpack. They can put this behind them and move on to something else.
You don't think that's true? Yes that's basically the message to catch in this thread but I'm trying to provide more than just one line, make a discussion and maybe explain a bit that, sure, things are not perfect at all, but crying won't fix it and if we understand better how games are made we can see that yeah it sucks and solutions are just bandaid and maybe it will only really get fixed later so crying right now is pointless, so why do it?guys, please whine less, he might have reasons for saying what he is saying
Maybe people are crying for nothing at Blizzard the same way I'm making this thread for nothing cuz no one wants to learn and maybe you're replying to me for nothing because I'll keep trying... for nothing, maybe we're all insane. Herpderp.
Except given how the point of comparison is that of relations between players (i.e. customers) and the devs (the business), it wouldn't be @SirCowdog putting it in the toaster, it'd be a diner. And it's irrelevant to the customer that the cook had no idea the toast would burn. Same applies to the reasons why it did. The consumer received an unsatisfactory product and it's on the business to deal with that fact. Because different aspects of the issue are problems for different parties. Your reply to that comment is one of the best example of worthless, incorrect, pretentious and condescending nonsense (possibly in the name of sycophancy).
I meant specifics regarding the in-game issues that are already in the game and that are being discussued. Nobody asks for inside info. What specifically that they did you think players are unreasonable complaining about? You provided two examples and in neither you did the argument justice as I said earlier.
It is pointless to be talking about whether someone might have reasons bla bla bla bla bla without the specifics. Nobody cares about the abstract "well, he isn't an idiot so perhaps he thought about the topic". It is boring and pointless to be talking about abstract things like this. Let's discuss legendaries, PVP and other non-abstract things instead. And outside of non-abstract discussions Ion's supposed reasons for be doing X instead of Y indeed seem pretty terrible (ie, they are doubling down on RNG for reasons that are terrible to the players, etc).
My point is that your message is too abstract to be useful.
Last edited by rda; 2017-10-06 at 03:58 PM.
Basically welcome to the world of making stuff for a living.
Creators make thing.
Consumers want thing.
Creators often have deep knowledge and experience about making thing. Consumers don't know much or anything about how thing is made.
This creates a communication deficit. Often the consumers can only crudely describe their feelings on what you've made like "I don't like this." This is generally useless to the creator. It might be marginally useful to know the general audience says "I like this" or "I don't like this" basically as a guiding light, but it's as vague as navigating in a "Getting warmer/getting colder" Marco-Polo like game.
Slightly better feedback might be "I don't like this because of _____" or "I liked this old feature better because _____".
But even then... if that specific, single consumer feedback is not reflected in the sentiment of the aggregate feedback you might get a consumer who feels mad because they are ignored, even though they don't see the bird's eye view of how most people disagree with them.
Then you look at something as complex as World of Warcraft with a ton of systems, mini-games, player types, and player expectations... yeah good fucking luck.
I think the WoW devs have said something like that in the past multiple times. Don't tell us you don't like it, tell us WHY you don't like it and give us as specific feedback as possible. This elevates the vocabulary of your customers to have a better feedback loop.
Ion has to constantly regurgitate statements like how they view DPS charts. Overall everyone is much closer, and the gap feels much wider because the highest end players (who are often on logging sites) will gravitate towards as spec just for that 1% difference, and they push that gap even wider.
Whether that's because the people generally only follow these interviews loosely, and some people hear it and some people don't, or maybe it's because people are just trolling, or maybe people are just dumb. I don't know, but he's given that perfectly reasonable assessment like a dozen times over the last few years and still there's always the person who asks at the Q&A "Why is my rogue is on the bottom of the charts?"
So it's not to Ion that I flip this table, but to the general populace who apparently seem to be fucking stupid.
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Seems there are two types of people.
Those who believes devs should be held to some sort of standard when it comes to feedback.
Those who believe devs should do whatever they want and any criticism is wrong.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
My message isn't meant to give specific reasons or answers that Blizzard don't give. That's pretty much a case by case situation depending on the issue. And I don't think people are unreasonably complaining about things, they are complaining in a very whiny way that doesn't show they understand anything at all. Most complaints are people basically asking and begging for stuff but disguising it in polite phrases like "what are the plans for legendaries further into legion" which means "tell me right now what you are doing about this issue even if it means you break your NDA and lose your job, I demand an answer this very moment and the fix needs to be before legion end as if it made any difference".
If people knew more about how games are made they would understand that some things cannot be announced at the wrong moments, yet Blizzard is trying to adress these concerns anyways, which end up in very vague unsatisfying answer from Ion. TBH he's not doing a tremendous job, but can you blame him? Look at all the shit people throw at him and the guy still fucking shows up.
People just expect something entirely different, like a public apology about every single thing in the game and immediate solutions to everything with an ETA of when it will be live. That is simply not how it works.
Also, it's not an argument, I'm not saying people are wrong about what they complain and Blizzard is right. There's no argument, I'm only pointing out the fact that some (not all) people are more whining than helping, they are demanding and not understanding, because they will only understand the answers they are hoping for.
My message is actually quite precise. Learn about how games are made and you will have a better understanding of why things aren't how you wish they were. It won't necessarily make you enjoy or like the game more but it will make you give more useful and less whiny feedback, which in the end can only be a good thing. If you refuse to learn and keep giving feedbacks like this: "why isn't it fixed yet!?!??!?" then expect to be ignored by Blizzard.My point is that your message is too abstract to be useful.
My message is not an answer, it's a push in the right direction to become a more educated community. It's not an opinion, and not an argument to discuss.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg