Good observation, and good points, however with a 2-form approach for the race, you can easily see how naga can keep these updated monster models as their form 2, while their form is the more elvenised bi-pedal exotic creature, basically a mermaid or mer-elf i.e. a blood elf with patches of scale on his skin and coral textured hair instead of normal, they could also change their eyes, and that would be exotic enough for the bi-pedal form. As mentioned above, because bi-pedal form is unique, they don't have to force players into monster form for combat like they did for worgen (because human form was not unique). With this one, forcing bi-pedal can happen for mounting, and forcing monster form (the current naga form) while in water. In combat, you can choose, and only force naga form for certain power up abilities where the character will revert to the form he has active once the power up is done.
And yes they can make tails work, same with Quadra-peds like Cenarions, but the two form solution for both naga and cenarions, i think is even better.
i've always wanted Drakonids, like always! however, it's unlikely we would see just the addition of yet another monster race after worgen and pandas. Still the solution here again could be a 2-form race. Normal drakonid and their humanoid disguise, which like the naga above could have some tell tale signs like scales, horns and larger canines. other peculairities like hair, unique pose can disguise the humanoid form (whichever race its based on -likely human or elf or forsaken) enough to feel very unique.
they have options
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little mermaid with halloween or horror movie twist - is the sort of thing wow does best.
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or that it takes more than one aspect (like a raid) to create a compelling and engaging game like wow. And you can't just not develop anything else just to get more raids.
Basically every single mount in the game uses one of like 3 or 4 riding animations. Mounts are specifically designed to work for those animations, so it will be fine. I don't think copying the iconic feature of worgen is "engaging". It just means Worgen are significantly less unique as a race and now there are weird, not-Naga-fish-elves running around.
Playable Naga is extremely easy, honestly. All you have to do is make their tails very slightly longer and pretty much all the problems can be taken care of.
cos it gives you an additional option to have. at the end of the day you can always look like the naga or look like a naga elf bi-ped, with only some situations forcing the change, it's like having 2 races, although the bi-ped one is essentially a sub-race. The variety would be a hit. Get another beautiful looking race, that's also got a cool monster side, and you can decide which you'd spend the majority of the time in with the exception of the instances you are forced into one of them (in water for full naga form, and mounting for naga-elf form, oh and combat powerups will impose full naga form for their duration.
if they remove the tail, then it isnt a naga any more.
its like adding murlocs, but then making them stand tall and humanoid, bassicly just a human with a murloc face.
this is how they can ride mounts
they allready have jumping animations.
why have people never heard of side saddle? with a long tail they can sit their body, then lace their tail down one side, back up, then down the other side
people will claim clipping...
Naga can happen, there is nothing holding them back.
will they happen is the question, who knows, only blizzard.
also the question on leg/boots... Its not like tauren, trolls, draenei, and worgen, pandaren all dont not wear boots (mostly, they do get... canklets? i think its called?)
The team that makes art for new races, is not the same ones who make new content. Hell adding a new naga playable race would not be that hard, we allready have tons of customization. Just need to choose racials, add a few more animations like dance, voice lines for them. Make a small starting zone for them. choose what classes they can be.
Druid (fishy/snakey forms!) warrior, hunter, maybe a rogue? shaman, mage, warlock.
Maybe even demon hunter at they are part of the illidari, or atleast a large amount of them are. But they would need to change DH starting zone... I doubt it, but possible.
Did you think we had forgotten? Did you think we had forgiven? Behold, now, the terrible vengeance of the Forsaken!
LOL. You clearly don't have a business major either.
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Not to mention they already have a good amount of preexisting framework done.
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That could add a few more chapters to that steamy romance novel!
No, no, no, no, no.
The best way to make naga playable is to make Naga playable as they are. Because that's what people fucking want.
And find a way to make gear at least mostly good on them even with shoes and pants not showing up.
And somehow explain why playable casts aren't dependant on their sex, like with enemy naga.
And explain why female naga can't quatro wield.
And make new kicking animations with this old engine.
And give them enough customization option despite naga not having hair.
And give them playable classes that make sense for snake people living underground.
And make them look good on all mounts.
Yeah it's not easy. It would be much much easier to make Jinyu playable.
But Giving us a third elf race with a few fishy parts and calling them naga would just piss off everyone.
Last edited by mmoc38dc10fd5b; 2017-10-06 at 08:09 PM.
If this ever happens I hope they leave a snail trail everywhere they go.