Curious, so i'm making a pole aboutthis, what would be your most preferred choice for the new race option for next expac?
Conventional 1 or 2 race presentation from any or 2 of these candidates:
Naga
Ogre
Ethereals
Vrykul
Nathrezim
(Eredar/nightborne - tho more sub-races)
Wild card totally new race.
or Sub races where every race gets at least one alternate variation, with possibly a second and even 3rd further down the line.
How Sub-races could Practically Work
Sub race is package and would be a new way of doing races and appearances never done before. It would be the main feature accompanying a host of additional customization options added to each race. Best example i can think of is the Orc.
Sub-race: 1. Half-orc, 2. Mok'nathal (half-ogre)
Customization allows skins for Mag'har orcs (brown) and Dragonmaw orcs (black/grey)
Appearance:
The idea of a full sub-race is to give an alternate appearance to the main race, it could have been a different way blizzard had wanted your original character or the 6.0 revamp which they couldn't give you because it was too risky to deviate from what other people were use too. They can now with a sub-race.
Half-orc allows them to give a slimmer more streamline orc, with a more humanized appearance, he gets a human face nose/jaw with the exception of 2 smaller Garona like tusks, males get full beards and more human like hair styles, but the skin remains a paler green.
Mok'nathal allows for a more aggressive monstrous looking orc in the other direction, more brutal, bigger closer to ogre.
They both use the orc model skeleton and animations - reducing the work load considerably, just the skin is altered ( you saw this with the nightborne which used the night elf skeleton and night elf animations, but with a different pose, slimmer body, and darker skin, some of them had their ears different, which is just a greater degree of skin change - the animations and movement were all night elven
But for customization on the original orc, brown and black/grey skin are added to represent Mok'nathal and Dragonmaw and these are simple recolourings of the original model.
Class Options:
This isn't hard: Sub-races will have the class selections that fit their lore, and most often be sub-set, pool of the main class. One significant option they will give would often be classes the original race does not have. Typical example would Man'ari Eredar bringing Warlock option as the main draenei race won't, or Broken bringing the rogue option. Nightborne could give night elves a high class mage option and potential Warlock one too etc.
Starting Scenes
Contrary to popular expectation, sub-races don't have to have a starting zone, they could instead have a starting scenario similar to the artifact and class quests Legion brought. When you think about it, Blizzard did give 12 unique Class Quest scenarios and 35 artifact weapon ones, I think they can manage 12 sub-races well or even 24 with regards. Ofc, some sub-races can actually start with the main race where the lore can allow it. e.g. Half-orcs and Mok'nathal, Half elves or high elves, Forest trolls, while others will definitely need their own scenario: e.g. Highmountain, Taunka, Nightborne, Yaungol, Zandalari
Racial options
I expect lore appropriate racials, but largely most of the racials of the main race can be had by the sub-race with the active racial altered where appropriate. Most of the passive racials are easy to juggle about.
ALso for race options: Here is a potential list of Sub-races: I'm aiming for a minimum of 2 as we can clearly have 2 rounds of sub-races.
Troll: Zandalari troll, Forest Amani/raventusk troll, Ice troll, Sand trolls (sand troll could just be skin customization
Worgen: NElf Worgen, Wrathion Worgen (the ones Wrathion gave dragon blood too in Gilneas)
Forsaken: Vampire, Half-Kvaldir (or undead Azotha)
Human: Half-elf, Half-vrykul (or Azotha)
Orcs: Mok'nathal, Half-orcs (customization for brown/grey skins on the normal orc)
Draenei: Man'ari Eredar (Illidari or Light/void redeemed), Broken (or Kokrul), Half-orc/draenei
Night Elf: Nightborne, Cenarian (Cenarions can shapeshift into bi-pedal form in combat and when mounting) - customization options for Highborne, similar to my avatar.
Blood Elf: Half elf, High Elf, Naga-elf, San'layn darkfallen elf (also redeemed Wretched or Sunfallen - a scruffier more rugged looking hairier blood elf with normal eyes, also Fel elf option is possible.
Dwarf: Dark-iron, Earthern, Iron Dwarf, Frost Dwarf. customizations for Wildhammer and Dark Iron could be given just as skins, with Frost and Earthern being the sub-race option
Tauren: Taunka, Yaungo, Highmountain (highmountain could be just a skin and horn option change, with Yaungol and Taunka being the sub-race)
Gnome: Leper Gnome, Tinker gnome , Mechagnome. (tinker gnome would be half gnome half machine, Leper could be a skin option with Mecha the full sub-race.
Goblin: Gilgoblin, Sand goblin, Spider-eye goblin, tinker goblin (goblins probably have the most options alongside trolls. Sand goblins or spider eye goblins.
Blizzard can get creative. Sub-races can have interesting feature. e.g. Nightborne with eyes that look like the constellaions, night sky purple with stars, or Cenarions in pideal form having horns, one wooden clawed hand. Highborne customizations looking like my avatar but could have subtle white hair with light tints of pink/green/purple.
So many ways you can do scale patches on a naga elf to look beautiful, yet with enough monster. Tattoos on Wildhammers and the way you can make Orcs, it just gives so many options.