Originally Posted by
Platex
Actually Tomb is fairly balanced. Soaking/immunities are the problem.
PvE, take a fight like Fallen Avatar. You need 12 ranged to soak the beams, 2 tanks, then 4 (typically melee) soaking the Sargeras pools. That leaves 2 free spots.
We have 2-3 Death Knights and 1-2 Rogues soaking the pools. That leaves 2 spots that you can give to melee. Rets don't have the cooldown on bubble to do it (and for damn good reason), so they are left fighting for those last few spots. Same story on many other fights.
The issue with Ret is that it's so stupidly powerful in PvP still, that the changes that would turn them into Rogues would push them into being what Death Knights were at the start of Wrath. It would break the game.
Remove the soaking mechanics from Tomb, and you have no problem.
So yes, in the context of damage and general utility, Rets are PERFECTLY fine. Please see the bigger picture. Of course, you'd know this if you were raiding at the level you seem to be discussing (Mythic endgame).