I've never really seen murlocs mentioned as a relatively new race, so I don't quite know what that means?
Saying "newly emerged Azerothian Race" doesn't necessarily denote that it would be a player race, but at the same time I'm not sure why they would even put that as part of a T-shirt's description of a murloc when the prior sentence describes them just fine.
The premise was so bad, I know we've all said it. Strange that there are a few people who did like it, weirdos the whole lot of them. The only good things from WoD were the Model Updates, the game needed it so bad. And the lore for the orc clans, they did a great job giving each clan a different identity. I've never cared too much about Arrakoa, however WoD got me interested I suppose
As for the Murloc play ability in the future, it's a clear troll. I don't like being the kind of person that says "never gunna happen" but murlocs never gunna happen.
I'm aware that Muffinus trolls people all the time but I was under the impression he's made some posts that have ended up having some truth to them and were kinda like teasers, if his history is mostly just pure trolling the fanbase that's cool. I do think it's interesting regardless that Blizz aren't opposed to playable murlocs (at least never used to be) and we are seeing these hints, they could just be a central race in the next xpacs story instead of playable but it's interesting to consider.
Sylvanas became warchief and has become more and more prominent since wrath, jaina left during legion and we still need to figure out what she's up to since she's also played some more prominent parts since wrath, etc.
Azshara is one of the few enemies that we haven't killed already so easy to build that up, especially with the increased naga presence this year.
I'm not sold on the idea that blizz wrote it that way, years in advance, just to cater to SJWs. Especially since Sylvanas as a character (as well as Azshara for that matter) are probably the exact opposites of a SJW.
I think they have realized there is value in having a comedic race. MoP had Vermin and Hozen. WoD had the Plant Sprites and Ogres. Legion had Fel Murlocs and actual Murloc Romeo and Juliet shit.
Its safe to assume they realized that rather than developing new races to achieve the same effect they can just reuse Murlocs.
(Not that I have a problem with this, Murlocs are cute as hell and funny as fuck)
The problem lies in meshing realities together. Alternate universe stories in general involve seeing "what could have been", and the reality-traveling character is the only one affected. He then returns to Main Universe, and nothing has changed but him. It's nice for a Caverns of Time dungeon, not to a whole expansion.
The more the continuities interact with each other, the worse the MU continuity gets. In the case of WoD, we had entire armies from AU invading MU. MU characters dying in AU. AU characters crossing over and causing major damage in MU. It became a mess.
See the above. AUs are interesting now and then, but the more they interact with the MU, the worse it gets.
Same with reality-warping powers. Try to explain to a bystander that there are two Captain Americas, the real one "has always been a nazi" because reality was warped, and the "true" Captain America is a memory given life by a sentient cosmic cube.
Well yeah they would be confused but that is well par for the course in Marvel so this argument is dumb.
Even then it's not bad necessarily. It can create some interesting encounters but we're going off topic about the implications of alternate universes.Yeah, i do agree with it when the characters dont fucking cross between universes like happen in Marvel sometimes and that create influences.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi