Originally Posted by
SirCowdog
No, that's not what I think. Don't make assumptions. I don't believe this is how ALL design works, but in this case I'm arguing that from 6.2.2 until 7.3 Blizzard has repeatedly stated that their design philosophy was "Master the Ground first, Fly over it after". And that by making statements like "We like how Pathfinder works" and "This will be our design philosophy going forward" and "we want to give players as much advance notice as possible" it STRONGLY implied that it would be the philosophy for all zones.
Changing to a no-flying design without warning does not fit into anything they've said over the last two years.
This is not to say that ALL content everywhere will forever be this way. After all, there are dungeons, raids, instanced scenarios, etc. But in the case of the general open world, this is the united message that Blizzard was selling to players. Deviating from that with Argus breaks from everything they had said up until that point, and did so without warning, hint, or suggestion that it was possible.
The only argument you seem to have at your disposal is that they did something different before Pathfinder, and that it somehow justifies switching gears with Argus without warning because we were somehow supposed to expect it, DESPITE everything that had been said in regards to the design philosophy being used. All because they never said they wouldn't do so.