Originally Posted by
Eurhetemec
That's not how WoW's population works.
When it was 11-12 million, that was including the vast number of Chinese-style customers (at a minimum 5m) who were defined as subscribers if they even paid for a few hours, once a month. That's all it took. This isn't debatable, this isn't arguable, this isn't a "matter of opinion", this is Blizzard's own definition of subscriber. I think it's very unlike Western subs broke 7m, frankly, but we have no evidence. I believe the highest combined total of Western-style subs was something like 5m or 5.5m before they stopped publishing separated numbers.
Further, from your phrasing you seem to think the total number of people involved is 5m+7m for 12m. No. Jesus. No. The number of people who have played WoW is in the high tens of millions. Most of them play a bit, and then quit, maybe come back, then quit and so on. It may be over 100m, even.
This matters to this thread because any "Legacy servers" announcement would have people coming back in droves. Huge numbers of them. But these are people who already quit WoW, and not "because it was 2 ez" or "2 p2w" or whatever, but because they got bored of it or didn't have time for it in their life or whatever. Neither of which has likely changed, even if they fool themselves into thinking it has.
So some of these people will come back for Legacy servers, and they would temporarily provide a big revenue spike for Blizzard, but followed by a massive crash, because people will just quit again, probably pretty soon. They'll play Legacy, get their "fix" of nostalgia, then quit. That's what happens with this kind of server.