Who even cares? How, after all that was announced, the AMOUNT of zones you level through is your primary concern? You don't even know how long the zones take each. What's gonna happen if it only takes through 1 zone to get to 120?
Owner of ONEAzerothTV
Tanking, Blood DK Mythic+ Pugging, Soloing and WoW Challenges alongside other discussions about all things in World of Warcraft
ONEAzerothTV
6 zones are more work than 5 zones, sure. But faction-specific has nothing to do with it, if it overall has the same amount of quests. Frostfire and Shadowmoon were faction-specific, but they were still only 2 zones. They didn't have more content than other zones, so they didn't require more work. They were just thematically tailored to one faction. That's like saying a starter zones takes more work, cause it's only playable by one faction.
I think you misunderstand what I am saying.
I am saying a faction theme to one zone requires twice as much work, and since you were saying there are three leveling zones, it applies in saying that there is a faction story for each of the six zones. Twice as much work for three leveling zones for each faction. It's more than the four (well, four and a half if we count Stormheim) for Legion.
And one way or another, there will be Alliance content on the troll isles, and Horde content on Kul'tiras. How fleshed out it will be is anyone's guess but it will inevitably be there.
If it only took 1 zone to get to 120, I would probably take 4 weeks to get to 120 if the current leveling trends remain. Seeing 6 smaller zones with unique aesthetics and such is much more appealing to me than 3 huge zones. Its like thinking of Outland, the first time walking out of hellfire peninsula into zangar was like holy what a different feel. Or Westfall into Duskwood for the first time gave me the creeps honestly. My honest biggest gripe of all of the recent expacs has been the map team. Questing is overall well done, combat is pretty simple but still fun, dungeons came back into form in legion imo and raids have been WoW's strong point for quite awhile. But my god if we could just be surprised at the amount of zones for once and the features they had, it would immediately be a resub for me. As it is im still on the fence.
I have my fair share of issues with BFA, but this isn't part of it.
At 120 you have access to ALL 6 zones. Sure there's fewer zones for leveling, but they could also be larger zones than Legion's zones.
And honestly, call me crazy, but maybe we'll get more "continents" in future updates. Since 3 zones was what we got with Argus.
FFXIV - Maduin (Dynamis DC)
“The rains have ceased, and we have been graced with another beautiful day. But you are not here to see it.”
I haven't level to max in Legion but doesn't it take just about 2 zones to max from what I've read?
jesus, just level up demon hunter on opposite faction, on some random server if you care about experiencing other faction story so much, then go back to your main
Twice as much work for a single zone with two faction stories, such as Southern Barrens or something. However, if you're going to misquote me then there's really not much reason for us to discuss this. I assumed this was a discussion, not an argument, but hey, whatever floats your boat.
It's unreasonable to be unsatisfied with the amount of content when you're actively restricting yourself from accessing more of it. You can make new characters on the opposite faction, or gold/money your way to a faction change. If having more zones isn't worth making a new character for, then it must not be a priority for you.
I am saying that it's double the work to add a story for two sides of one zone. Typically speaking in zones like that, part of the zone has neutral quest content and part has separate sides. Stormheim is a good example of this.
Making separate faction stories means you are designing separate content for both. It's technically not quite double (especially since most such zones have lots of neutral content), but it's a great deal more than it would be for shared content.
In this case, though, it's pretty literal. Each zone has a unique story so they are developing 6 zones instead of 3.
You are saying a zone that is only for one faction takes twice as much work as a single zone with two faction stories. That's nonsense. And southern barrens is a bad example because it's smaller to begin with. All that matters is how many quests there'll be in it.
Old zones like Howling Fjord were big and had unique quests for Horde and Alliance. Overall probably around 150 unique quests. So they took more effort than for example a small zone like Val'sharah which only had around 70 unique quests. Now the BFA zones will be for one faction only, but most likely have as many quests as the average Legion zone. Probably between 70-100. The fact that it is only for one faction doesn't mean much, it just means the zone is restricted to certain characters. All that matters is how many quests they will actually put there and how big the zone is.