When Vanilla came out everything was new, the raids were hard and we saw some of bosses being alive for a long period of time(sometimes due to them being unkillable before nerf). Now that we're going back into vanilla on official wow servers, would it be a good idea to update boss fights to make them more challening for todays playerbase? Before you say "fuck that" just hear me out.
I realize that it could still be considered hard for some people but in all honestly every tactic is already out there and one of the best things about vanilla progression was figuring out how to beat a boss.
Content in legion is beaten at a fast pace, only mythic have a chance of being uncleared for a while, especially for the avg player. With that in mind, would it be a good idea for Blizzard to redesign boss fights and add mechanics to reflect the 2017 era of wow players rather than 2004-07 era? With this ensuring that these large raids feel as epic as they did back in the good old days.