Originally Posted by
Howlrunner
I don't think you're quite grasping this.
WoW Classic isn't WoW original, nor will it be. It will be an emulation and as close to original as they can make it. The code is gone. Also, Blizzard have to look at long term value, not just pandering to some diehards who will slowly let their sub lapse. They have to look at possible upgrade to the tech in line with the main system, and ensuring that the game itself fits their current design philosophy. They cannot just let it stay as it is, because technology moves on, let alone things like Direct X, they need to ensure not only compatability with that, but also their social systems and other tech.
Sorry to piss on your parade, but the one who needs to move on is yourself and others like you. Blizzard doesn't cater to you, the incredibly vocal minority. They cater to the mass market, and the mass market will try Classic WoW, and if it doesn't have all the little QOL improvements, they will most likely go "Wtf is this?" then turn off and never play again, causing a lot of development money and time to be wasted, and make the whole project an utter waste of time and effort in Blizz's eyes.
What Blizzard are most likely aiming for is the spirit and *feel* of Classic, not the letter and exact code. You can rant on and rave all you like about "it's not proper WoW", but sadly, and sorry to break it to you, in terms of what Blizzard is doing, you;re a terribly vocal minority they really couldn't give two shits about.
So, in your WoW classic, expect the shop, tokens for gold, and also the small QOL improvements, and basically have just the old maps, quests, and fixed content releases, rather than all the minutae.
I personally want the original as it was, maybe with some very minor changes, but I want things like hit, defence, weapon skill grinds and such back, I kind of liked them. But I am being realistic in terms of what is doable, what Blizz will most likely deliver and such.
Also the "But Nostalrius did it" is such a BS argument. They didn't charge people money, nor were a publically listed company responsible for promoting and selling a product, and nor did they have the resources capable of delivering something people expect, they just accepted it for what it was and were happy. The development game changes tremendously when things like that are involved