Yes
No
If you don't even recall what my main concerns were with the pirated wow Servers, why are you even responding to me? I mean, it was pretty clear by anyone that you were severely lacking in any sort of critical thinking skills, but I couldn't have been more clear.
I have issues with Pirated Servers/Stolen Content.
I do not have issues with Classic Servers, even if I have no intention of playing (Since I already did that many, many years ago).
Personal Preference and Opinions ≠ Facts, Truth, or Logic
I'm just using you as an example to why there is toxicity in this forums.
This was a happy place until people who have no intention of playing Classic were given a voice and now dwell here just to stir up drama, name calling eachoter and stir up more drama
If you have no intentions of playing Classic whatsoever why come here just to crap on people.
You missed the option "WoW doesn't need to be saved"
In all seriousness though, I'm hoping the popularity of classic will motivate the wow team to go back to their routes with mmorpg design and direction and re-introduce some of those elements into the current game.
Logic? WoW has much more competitors these days compared to the past. And many gamers move from "i play this hardcore" to "i want the most out of my spare time as possible", but those two audiences conflict with each other. Blizzard tried to satisfy both during the last expansions, espacially Legion. In Legion you can spend twice the play time of anyone else and have an edge in gear and artifact progression. But it's worthless.
The point in bringing classic NOW is exactly that. And bringing old expansion servers next is the logical consequence. Even when its "old content" players still like the gameplay of these old times. And with that in place Blizzard can go real unconventional routes for the live servers (such as changing the world more drastically), 'cause anyone can still play their beloved version and "never lose anything".
Why is that important? WoW got so famous 'cause it was the first MMO which addicted a very large playerbase. Without this advantage anymore, WoWs playerbase has to go down to "realistic" levels like for every other game. And "change" is impossible as long as players moan about anything drastic
Putting the old incarnations of the game in place solves this issue to some extend, brings back many players that disliked already done changes, and forms a more stable basis for the future.
Lmfao, are you fucking real? WoW doesn't need Classic to thrive. Blizzard doesn't need Classic to make money.
Even when classic releases in minimum 2 years from now, Overwatch is their new flagship now, nobody gives a fuck about the WoW IP except those that have already been playing it / quit.
Classic is nothing more but a small investment with HUGE return for Blizzard and Activision. It won't save shit because there's nothing that needs saving to begin with.
- - - Updated - - -
Source? Your ass? Alright, got it. This comment is irrelevant then.
What we've got so far
42.86% of people think that Classic Servers will save WoW;
57.14% people think that Classic Servers won't save WoW.
Last edited by Mushkins; 2017-11-10 at 07:29 PM.
Where is the option "Wow doesnt need to be saved"?
- Vanilla was legitimately bad; we just didn't know any better at the time - SirCowDog
No, but they will finally let it age with dignity.
F2P: If you don't think it's worth my money, I don't think it's worth my time.
If there's no such thing as a community in WoW2017, then why are there still guilds playing together? Why was there a major RP event that forced Blizzard to change how sharding works for RP realms? Why were there thousands of people attending blizzcon just for the WoW stuff?
Community is still a thing, it's just less vital to your success in going through dungeons and raids compared to then.
Yea your posts are garbage and your used to it.
I got my servers, and now I got my forum. You leave. This here is mine.
Yes exactly. They are living in total delusion and have hit rock bottom. Now they are nothing more then a parade of jesters putting on a performance for us. We are basking in glory laughing at their discontent.
You had way more than that back then. Everquest, Everquest 2, DAoC, FF11 and god knows what else. Runescape 2 had also launched and was still gaining it's ground but quite popular.
But you are right in that today all it really has in terms of quality but not raw player numbers are FF14 and Guild Wars 2. And probably ESO.
I disagree. FF14 has Savage and Ultimate content and that has proven to be a challenge for a few players.
We are 2 weeks in with the Ultimate content and only the really few HC FCs have gotten it down. They actually delivered on the concept of it perfectly from what I've watched.