I mean also odds are it'll be free with a regular sub, meaning even if they started reporting subs again it would be very hard even for them to know just exactly how many to count for either.
I mean also odds are it'll be free with a regular sub, meaning even if they started reporting subs again it would be very hard even for them to know just exactly how many to count for either.
I am the one who knocks ... because I need your permission to enter.
I use the "let's say" method of estimating as well, as opposed to any sort of real data.
i think your being way to optimistic and making the assumption most left because they stopped liking the game. reality is people grew up. grew out of wow. got families or found other games. they wont be back unless they want a divorce.
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according to that top chart the low point of wod was as high as the end of vanilla ..... good luck mate is all i can say to that
If people actually play long enough to get to level 60, they will quit after finding out that not all specs are playable in endgame content, that constant farming is required, and that a pitifully small amount of gear drops for 40 people. All the best to the people that have the time to play that game, but I remember what it was like, and that massive time sink isn't worth the time.
4million makes the assumption that majority of people quit not for one of a plethora of reasons (life, commitment, cost, changing tastes, shifting social circles, etc.), but because of the state of the game.
If I see even 2 million return for classic (not for BFA and dabble in classic, big difference) I will eat my goddamn hat. WoW itself is in decline.
I want this to work, I'm super hyped, but I think maybe a tad too optimistic. This will be niche for sure.
Last edited by RapBreon; 2017-11-13 at 04:24 AM.
Wod is seems as faliur with this numbers, you think vanilla will be seen any better with likely less numbers?
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Any way my opinion is it'll be basically dead within 2 yrs and you can come back and quote me on that in 2 yrs time
2 Yrs post launch ofc as it's likely over a year befor they launch it
“The biggest communication problem is we do not listen to understand. We listen to reply,” Stephen Covey.
My guess is less than 100k players after the first 6 months maybe a year. Once people realize that 2/3 of class specs aren't viable and bosses drop 3 pieces of loot to split between 40 people they'll find that it isn't the type of game they want anymore. It would take so many changes to make the game more attractive to the masses than Live, that it wouldn't even be fair to call it Classic WoW anymore.
If more than 100-200k people are STILL playing vanilla after a year ill be incredibly surprised.
I started playing during beta and while i may log in just to see it you cant pay me to go back to that shitfest :P
imo, is still the rose tinted glasses perspective.
Gamers desires have evolved to expect more from a game presently.
Back then, I enjoyed walking the long journey for eg. from Orgrimmar to Crossroads just to level. The annoying ganking by max levels in Stranglethorn was also somewhat a dangerous but interesting experience. But this was during a time when WoW was the gold standard for MMOs. And all these was accepted as part of the gameplay and hence the experience.
Now? I probably cannot endure doing any of the above. And I suppose WoW could STILL be considered the gold standard for MMOs now. However in today's generation of MOBAs, Destiny 2, PUBG etc....all games that are not as "grindy" or time-sinks as WoW, concepts from Vanilla WoW will not be popular. Although these games may be different genres so to speak, the main point is gamers nowadays prefer the freedom of being able to jump in or out of the game, and not be "obliged" to commit long gaming sessions.
I'll be surprised if the Classic WoW can retain 100k actively playing players.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
Lol even if its 100k after a month, its still more than most of the MMO games on the market , so i am happy. Those 100k will upkeep the servers with their subs
Probably 2-3m people at launch. About 500k once it stabilizes, with 100k or so hardcore everyday players. If there are private servers with 20k+ unique daily players, then authentic blizzard servers will easily have 5 times as many.
I would be surprised if it's any better. It will be the re-release of a now 14 year old game, outdated graphics, questing, ui, engine, features. That will turn away a lot of people, paired with the fact that some others simply won't be interested in doing what they already did.
I think a lot of people who never played vanilla will try it just to see what vanilla was like. I think a lot of vanilla players will try it purely out of nostalgia. The vast majority of people will be leaving within a month, just like it has happened with every actual expansion they've released since Cata.
those graphs also use western content release dates and apply them to the world. china was not on western expansion schedule until expansion 4 iirc.
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this is false. https://www.crmbuyer.com/story/55135.html. classic went out at 8m subs.
blizz. used to have the pr's up on the eu site but I cannot find them anymore.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
You're a current retail player of WoW who enjoys how it currently is. You are not the target market.
You generalize what gamers want. If I want a quick in and out game I play pubg or overwatch. If I want an immersive enjoyable rpg experience then I'm looking for vanilla wow like experience
Ashes of Creation might be good but I don't have High hopes for their ability to deliver
posts like this are a major math failure. multiply by 10 as a worst-case floor.
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the number is worldwide, and also surely may include banned accounts, e.g. bots and gold cutouts. they are probably a surprising % of that number.
nonetheless, the former western playerbase is huge. many posters on this thread aren't managing 8 digit former player numbers in proportion to how they may impact things come classic release. even 5% attract rate is 2m western, more or less.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.