Originally Posted by
Simca
Itemlevel has always existed. It just didn't mean as much because gear was usually statted so badly that an item having 10% more stats than another didn't matter when the higher itemlevel item could have it all going to intellect or spirit as a melee (for example).
Not to mention effects of all kinds were not standardized at all (the values were chosen almost at whim), so there were lots of imbalances there as well. Additionally, percent stat increases, like % Crit Chance, were not properly weighted against itemlevel either (they were heavily undervalued).
Still, if you think modern classic servers won't have people spewing garbage about ilvl requirements, you're in for a surprise. They'll be morons to do it (for the reasons outlined above), but there are always people to play the fool.