This isn't gambling.
This is the government trying to get their cut.
This isn't gambling.
This is the government trying to get their cut.
Why should there be laws restricting how idiots spend their money? Most people I know earn their loot boxes in game through playing. Unless of course they change it to be like HOTS, where you can buy the skins/champs/mounts directly, or earn in game loot boxes and get random ones.
For the Alliance, and for Azeroth!
Its gambling and I hope the ruling is in the favor of gamers. In the comparison to cards, in card games, I can get a card someone wants and receive any property they want to give in exchange, like a cookie. I cannot do that with overwatch skins, its just between me and blizz and its all random.
The same reason laws exist to stop anyone from hurting themselves. You can't just tell someone who's got a gambling addiction to git gud. Just because someone's not very smart, has a compulsive personality, or can't wrap their head around the psychological manipulation going on, doesn't mean that they deserve to be preyed upon and exploited.
You can just as easily say that anyone who falls for a Nigerian email scam is an idiot who deserves it, but it's not that cool when it happens to your grandma who doesn't understand the internet.
These companies higher psychologists to help them make these systems. There is a reason they always give you weird incidents of currency to buy something. Need 100 when you only get 85? now you gotta spend double right?
Which countries would that be? So far the only european statement was along the lines "Not unproblematic, but no gambling".
https://wccftech.com/pegi-loot-boxes...fine-gambling/
National agencies tend to echo that.
I think it's more along the lines of how the items are given out and how likely you're going to be influenced to pay for the packs/boxes due to the incentive and how it's presented. I mean Hearthstone packs knowingly giving you commons more often than the cards you want and with the new system where the first 10 packs of a new expansion guarantees a legendary as well as legendaries having an overall higher drop rate now plus the fact it's extremely easy to farm up and get gold to buy packs makes it a lot fairer and less addictive system whilst with Overwatch it's a case of having a fanfare every time you get something good, lootboxes and credits are earned at extremely slow rates, the loot box prize pools are filled with fluff such as sprays and player icons so players have a harder time getting the things they would like and limited time event items that can only be gotten during certain times of the year which all may easily influence a player into paying for and playing the loot box gamble game.
They also lack the value of cards. I may have a friend who values "summoned skull" and a friend who does not value "summoned skull"
The friend who values "summoned skull" would give me 2 cookies or a dollar, while the other would give me a jolly rancher. In the loot box system, the interaction is between the buyer and the company, unlike cards there is no third party value determination. Cards can be valued by purchaser, seller, or third party websites that base values on particular averages.
Battletag(US): Bradski#11752
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What do you call a tsundere Wookie? Chew-b-b-baka
This isn't really gambling. You always get something and come out with something. Gambling is a different beast than this.
If you really want to call this gambling then that's fine, but then you need to take a big look at the world and realize everything in some sense is gambling. Do we need to start restricting everything in real life?
The sooner this lootbox shit dies in a fire, the better. It's making the gaming industry worse as a whole.
Relevant video:
Last edited by Zephyr Storm; 2017-11-16 at 05:14 AM.
There's a blurry line there that game companies want to keep as blurry as possible (while milking that money cow) and governments want to stamp on cos they want their taste. Don't think this is about protecting people. It's all about getting money.
Difference is, in MTG, you can buy and sell cards to and from other people, can't do that in hearthstone...
You want a deck in HS? Better throw money at blizzard or be prepared to farm your ass off for it (which will take ages, if the RNG doesn't love you). Want a specific deck in MTG? You can go buy each individual card directly, with the same currency you would buy packs with, and be done with it.
So yeah, hearthstone should probly be a part of it too.
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Yes, but it protects people all the same. If those companies have to get and maintain a gambling license in every country they want to sell that game in, it may no longer be profitable enough to bother, or profitable at all, to have real money lootboxes in their games, so they stop doing it, and the bullshit ends.
So it's good for us all the same.
Last edited by Schattenlied; 2017-11-16 at 05:27 AM.
A gun is like a parachute. If you need one, and don’t have one, you’ll probably never need one again.
honestly looks to me like a cheap attempt to get a lot of money from Blizzard and EA twisting the laws and the etimology :| meanwhile there are internet and informatic companies that continue skipping on taxes or paying super reduced versions of em all across Europe (and the World i'd dare presume), and the Old Continent's nations kind of went "oooh we realized it 2 months ago, would ya know? Guys like Apple and Google have huge dark zones concerning their taxes payment and regulamentations? never noticed in the last 20 years while they piled up literally billions of bucks!), but i wouldn't be surprised if the cause of this wasn't always the simple lack of consciousness about internet of the governments, but the fact that after agreeing with those companies someone found magically a limo out of the garaga or Fabergè eggs in the mailbox or whatever with a "thanks dude!" paper on them... anyway pardon me, but if you apply the gambling etimology in the juridic law in the adamantine way you'd want, there would be tons of things in life that would become gambling game, and probably as a side effect becoming VM 18 too (wait works like this everywhere? sorry for the ignorance xD)
Yeah, I don't see that happening. They'll find a way to keep it profitable if they want it enough. If it gets classed as gambling, that line they ride to try and keep out of the legal definition? POOF! Gone! They'll make them much much worse to increase market share, I pretty much guarantee it. And no great union of gamers will rise to stop it. No one rose to stop DLC, IMO no one's gonna rise to stop any other monetization scheme.
The difference between these and a CCG is you can trade the dupes, whereas in most of these games its money entirely down the hole. At the very least, I think much like the gacha market in Japan: The odds for every draw should be clearly marked and maybe even an example of average cost to get each draw in parens next to it. Especially with how they're available to minors.
At the end of the day, It's Consumer Hostile, Predatory, and I can't wait to see them choke