Originally Posted by
Akka
Not just about patience. It also requires more awareness and more decision-making.
Legion leveling is faceroll, you can just spam one button and ends up full health (and if not, you'll be at full health five seconds later). Something unexpected happens (you grab aggro on two more mobs ?), well, basically nothing change, youj lolAoE them down or just continue to spam. You'll maybe ends up with 75 % health instead of 90 %. Nothing actually changed.
In Vanilla ? Not the same. I can only safely handle one or two mob. The fight takes more time and will leave me at a lower health, which will regen much more slowly, so I need to keep that in mind to not find myself killed by any unexpected situation (typically : I end up a fight at 10 % health, then some wandering monster walk by => immediate danger of dying).
I get too many adds ? I need to actually completely change what I have to do. I might need to use CD to SURVIVE, which means I won't have them later if something else happens. I might have to flee, which either requires another CD or might require actual gameplay (fleeing when you play a warrior is especially tricky).
That's much more actual involvement in Vanilla case, and for a much more restricted situation (I need to pull a whole bunch of mob to be in any kind of danger in Legion, while in Vanilla it can be tricky with simply two mobs).
It's not patience, it's tactics, it's awareness, and in case the shit hits the fan it's thinking on your feet.
Managing three mobs in Vanilla takes more actual skill than AoEing down whole packs in Legion. And yes, actual skills, neither "tediousness" nor "patience".