I mean if they need to make changes to make the game playable then maybe it has to be done.
I have to ask since you're a Blizzard employee. Does your opinion speak at all for the design team working on this?
It's more of a personal opinion. As you've read numerous times, the team for Classic is just now coming together, so I wouldn't say there's much of an opinion internally one way or the other.
We learned two things. 1) The idea ofd discussion was a personal one, and nothing the devs mentioned. and 2) The Dev team is just now coming together.
If the team is "just now coming together" then it sounds like they are almost done hiring. Since they already have a working build, you can bet they have already figrued out the hardware requirements..
I really think 6-8 months is realistic.
I am actually OK with number tuning and only number tuning.
Each classes' current spells (or well the spells they had in Classic wow) should not be changed. That should not be touched at all.
However number tuning I am ok with.
Why am I ok with this?
I remember Bus Shock, and how enraged I and my fellow shaman's were when our "balancing" patch had more nerfs then buffs or QoL and we had to share it with mages while other classes got their own focus.
Think I would rather play on private servers then...
Does anyone actually realize why there is a hybrid tax and what it is needed for?
A pally or druid off healing isnt unheard of nor all that ineffective in classic. You have access to the same spells and a large chunk of the talent tree. This isn't simply a rebalancing of stats but the entire reoworking of these classes...
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See the community as a whole is a little to ignorant to demand changes its what kind of fucked wow up to start with.
Lets use ret as a example change goes through and rets do comparable dmg to pures. What is to stop the ret from acting as a effective off healer by specing into holy?
They have the same spells similar enough stats. Suddenly you have a dps that can effectively back up heal...
Your not asking for a rebalancing you are asking for a remastering of the class..
Oh I don't want them to ever be the same kind of caliber as a pure DPS. I just want them to be a consideration. I don't want rets=mage=enhance=boomkin. I want it to be like... the point at which their damage isn't TOO bad to be considered useful to bring a second one. Right now, you bring a ret for Wisdom, but that doesn't stack (and it shouldn't).
I want them to kind of be this DPS who can effectively back up heal, but who suffers at both a little for doing it. They can't pull out the numbers for either to be one or the other, but they can be considered decent-ish enough at both in order to see them as a valuable slot. I mean, they might just end up still not being taken which is fine as well. If the meta mentality is such that halfsies on either in a slot just still isn't valuable enough to bring more than one for a raid wide benefit, then okay. They tried. I don't want them to become TOO powerful. I don't want the rogues to be replaced with Rets. That's just silly.
Because the thing was that Rets were basically like this anyway. They were some DPS, some heals. They just sucked dick at both dps and healing so you wouldn't want more than one. It wouldn't be a gameplay change at all to make them a hybrid who isn't total ass.
I think everyone is blowing this whole thing out of proportion. I was in a raiding guild in Vanilla. We cleared MC/BWL/ZG/AQ40 up to c'thun (we then disbanded) and we had so many different classes and specs in our raids. We have a few ret pallies, a couple feral druids, and a few other low ranking specs in the raid. We did just fine. We weren't an amazingly competitive guild but we held our own. I then joined a guild that cleared up to Gothik in Naxx 40 (fuck that boss man :|, Cleared Abom, Spider, and Plague wings, couldn't finish DK wing ) with more other random specs in there too. If we were having trouble with a boss, the raid leader would ask people who were hybrids to put healing gear on. That was the benefit of being a hybrid. You could do either. Not be best at either, but pretty good at the one you had the gear on for.
If you're looking to join a cutting edge guild, then yeah, you'll have issues with those specs, but if you're just wanting to raid, you can join a more casual guild that will still clear things. Play what you want and have fun with it. Just because you aren't doing as much dps as the Rogue next to you doesn't mean you aren't having fun. Classic was about rolling 1 character and sticking with it. (I had an alt priest but thats about it.) ENJOY the game instead of worrying about what the person next to you is doing.
I mean you can have a class be passable at one thing and decent at another. Like say a default Paladin is "decent" (I rank decent below passable) at both healing and damage. You can then spec into either Holy to make you good at healing and decent at damage, or Ret to be good at damage and decent at healing.
Now you look at a mage/rogue. They're AMAZING at damage, but they're awful at healing.
So if you're thinking the scale is like Amazing>Great>Good>Passable>Decent>Bad>Awful
So what I'm saying is like... a ret paladin will never be able to move off the boss and start healing like a raid viable healer, but they can throw off a heal to keep somebody alive for an extra second or two while they're auto attacking the boss in down time.
From what I understand, it sounds like Ret is "passable" at damage and "bad" at healing where holy is just "Great" at healing. The balance seems like it's off.
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Maybe I AM overblowing this situation then. I'm okay to say that I am if it ends up being the case.
You have to remember when I come from. I was a warlock and warrior at a time when they were useful. I didn't raid whenever warlocks were only there for stones and ports, my classes were always useful. I didn't like tanking though, so I stuck to warlock.
Remember when they first tried to balance classes?
13 years later we still don't know when they will be done with this task.
Authors I have enjoyed enough to mention here: JRR Tolkein, Poul Anderson,Jack Vance, Gene Wolfe, Glen Cook, Brian Stableford, MAR Barker, Larry Niven and Jerry Pournelle, WM Hodgson, Fredrick Brown, Robert SheckleyJohn Steakley, Joe Abercrombie, Robert Silverberg, the norse sagas, CJ Cherryh, PG Wodehouse, Clark Ashton Smith, Alastair Reynolds, Cordwainer Smith, LE Modesitt, L. Sprague de Camp & Fletcher Pratt, Stephen R Donaldon, and Jack L Chalker.
Right? Very last blue post in that thread before it’s closed is:
Yup, balancing definitely happening!I have read the majority of the discussion in this thread, and I think it's easy to see that a majority of posters here are against changes to class balance in any form in Classic. I'll make sure that feedback is passed on when the time comes for it.
Can this thread be finally closed after we got ACTUAL confirmation that there will be no changes to specs?
Won't be playing it if this happens. Might as well just do all the QoL changes while they are at it. After all its "classic" not Vanilla.
I'd be surprised if they actually take that cesspool seriously...
The survey is far more trustworthy than a group of blockheads that stonewall any and all discussion and spamming their walls of no.
Some of them are so butthurt about the survey not agreeing with them 102% that they made their own, to be passed between themselves who are COMPLETELY unbiased, and saying the original is "compromised" because of troll voting and people who don't want a TRUE vanilla experience.
No exaggeration, the bnet classic forums are as hugbox and echo chamber as it gets.
They're just community managers anyway, just the glorified hall monitors of the forums.
They have no impact on anything important really.
Who are these morons who though the BG on release is a great idea? BG were what killed most of the WPvP in Classic. Damn kids, they want untouchable vanilla and vote for BG on launch. You'll never feel the taste of real Vietnam in STV.
Id actually prefer no BG in classic at all.