They have tried melee healer with monks then pallies at the start of Legion. Ranged tanks are a failed effort in every game that has them. If you some how work the mobs so they don't just run to the ranged tank then you end up with a nightmare scenario when you need to potions mobs/bosses.
"Privilege is invisible to those who have it."
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
as they are currently absolutely... Back in Cataclysm you had judgement of light still, along with the first incarnation of holy radiance. Granted it was an instant cast on self ability but you essentially had to use it in a melee clump for max effect.
Admittedly you couldn't just sit there and judge + radiance but we certainly had stuff that at least somewhat benefitted from being in melee range to do a bit of aoe healing.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
Originally Posted by Blizzard Entertainment
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
Alchemist: attack/heal by using potions These exist in game as the royal apothecary society so the name in wow would be apothecary.
Psionicist: mind power
Conjurer: conjures weapons, armor
Wild magic user: has base skills and spells but they have a much wider random chance to them
Last edited by Kokolums; 2017-11-18 at 10:39 AM.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
Blood Mages already exist within the game as NPCs. Tinkers are clearly not the only option.
I think Tinker is the most obvious and easiest to flesh out of all possible class ideas. The theme is so distinctive that Blizzard will have really easy time making the class. Tinker may end up like Monk which is very unique and distinctive thematically but does not enjoy the popularity of DK and DH because the theme can be too "whimsical" for some people. I don't know why but people really enjoy edgy stuff.
I imagine DH was a pain for them to make and they managed to squeeze only 2 specs out of it but the concept was too popular too pass up with an xpac about the legion.
Last edited by Wildmoon; 2017-11-18 at 10:23 AM.
Originally Posted by Blizzard Entertainment
1. The 'original' fantasy game (>40 years go) ... where healing etc was all touch attacks against the wounded.
2. The original faith healing (1550 BC) ... the laying on of hands to heal human illness and injury
3. The name of the action so commonly used "Lay on Hands" even in WoW.
Pretty much everything you research is all about touch and paying a price for it.
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.
I'm still in favor of them releasing a Dragonsworn hero class.
Ranged/Healer/Tank hybrid. Lots of leeway with stance-dancing to different Dragon aspects, shapeshifting into Dragonspawn or Drakonids, summoning Drakes and Whelp swarms, healing via leeching poisons/time reversal, cauterizing/dragon scales for tanking, inducing Dream states in emergencies... endless possibilities, really. I don't think we've seen a pet-based healer yet, and stance-dancing was removed from warriors...
Leviatharan - Level 120 Blood Elf Unholy Death Knight - Inscription/Herbalism - <Conflux> - Drak'Tharon US
Now author of Morbid Musings, a blog dedicated to DK theorycraft. Ish.
And that is a criterium how? We have several classes with similar themes. Warlocks and Demon Hunters. Priests and Paladins. All classes share some common theme. Mages and Warlocks both use fire spells. Rogues and and cat Druids both go in stealth. Shadow Priests and Warlocks both use shadow spells.
I'd love a Tinker, but there's certainly way more they can and will do. People have made this argument prior to the Demon Hunter announcement and argue for the Tinker and against the Demon Hunter. Problem is, it really doesn't matter to Blizzard. Classes will get picked on other criteria, like whether it fits with the theme of the expansion.
None of which predate shamanistic or totemic healing traditions, which are not empathic in nature and heavily center around healing. Even the laying on of hands has nothing to do explicitly with empathic healing, it also refers to channeling higher powers through your hands to heal someone.
I'm assuming you're just referencing the clunky mechanics of 1st Ed. D&D, and I would point out that you can opt to not make saving rolls against attacks, which means the cleric is only nominally "attacking" because of the parlance of the early game mechanics.
Empathic healing is a cool niche, but it's not some grandfather kind of of healing.
Last edited by jackofwind; 2017-11-18 at 10:45 AM.
Originally Posted by Blizzard Entertainment