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  1. #101
    Quote Originally Posted by skannerz22 View Post
    i played runescape for 3 years
    you have no idea what the meaning of grinding truely is untill you played their classic

    here is my character
    https://apps.runescape.com/runemetri...yer/skannerz22

    my character is so old that it doesn't even level up in the conventional sense anymore

    just imagine vanilla wow with a 0.3x exp modifier on everything
    there are no classes
    you rely on your proffesions for everything
    every piece of content in the game required a skill level

    it's just funny
    i see all these vanilla supporters being stuck in nostalgia saying how hard vanilla was compared to current wow
    and here i am remembering how much harder runescape was compared to wow

    and in vanilla people would pick premade specs and classes and do everything the same as everyone else with a bunch of addons to try and make the game even easier

    i doubt wow classic WITH NO CHANGES will be as hard as people remember it to be

    i started playing wow because you could make a campfire without it requiring a skill level
    you could fish nearly anywhere without it requiring such a high skill level
    you could make some current character level food without having to grind for months just to be able to cook the food without needing to level up 3 different skills just to eat it or even better.. you could just buy your food from a vendor in wow *drools*

    i found vanilla wow much much more easier/faster to do things than runescape back in my day
    And another repeat thread of the same issues, woohooo.

    Sure buddy.

  2. #102
    Warchief skannerz22's Avatar
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    Quote Originally Posted by Valaut View Post
    No you are just silly and don't understand what's harder. More time consuming doesn't equal difficulty. Maybe re-read the term 'difficulty'.
    it's definitely a hassle to be able to find labour time to grind everything and that causes stress
    difficulty
    ˈdɪfɪk(ə)lti/Submit
    noun
    the state or condition of being difficult.
    "Guy had no difficulty in making friends"
    synonyms: strain, struggling, awkwardness, trouble, toil, labour, laboriousness, strenuousness, arduousness; pains, problems, trials and tribulations; informalhassle, stress; literarydolour, travails
    "her note had been penned with obvious difficulty"
    complexity, complicatedness, intricacy, perplexity, knottiness, awkwardness;
    difficultness, trickiness, hardness;
    obscurity, abstruseness
    "the questions are arranged in order of difficulty"
    a thing that is hard to accomplish, deal with, or understand.
    plural noun: difficulties
    "there is a practical difficulty"
    synonyms: problem, complication, issue, disadvantage, snag, hitch, drawback, pitfall, handicap, impediment, hindrance, obstacle, hurdle, stumbling block, obstruction, barrier; informalfly in the ointment, prob, headache, hiccup, facer; informalspanner in the works; informalmonkey wrench in the works; datedcumber; literarytrammel
    "the cost of the journey was not an insurmountable difficulty"
    a situation that is difficult or dangerous.
    plural noun: difficulties
    "they went for a swim but got into difficulties"
    synonyms: trouble, distress, crisis, hardship; adversity, extremity, need; hard times, dire straits; predicament, quandary, dilemma, plight; informalhot water, deep water, a fix, a jam, a spot, a scrape, a stew, a hole, a pickle
    "they felt unable to ask for help when they were in difficulty"
    by these definitions time consuming can equal difficulty

    - - - Updated - - -

    Quote Originally Posted by Kansen View Post
    Don't worry. There will be grindy parts in the game. Actually a lot.
    1-60 during an epic launch itself.
    Rank 14 grind...
    Crusader enchant grind while watching your back for future warfield.
    Cover up all armors with enchants by visiting numerous of dungeons by collecting material/reputation...
    Throium Brotherhood reputation towards proffessions.
    Get fully buffed from all world buffs.
    Skill up fishing...

    The list will continue of numerous grinds to do so wouldn't say it has to go slower as it depends on what grinds you want to get into.
    or.. be a reckoning(when you're leveled enough) paladin with herbalism and mining on a pvp server and buy everything else
    fishing isn't very important since vendors sell food
    -Proffesional Necromancer-

  3. #103
    Quote Originally Posted by Rurts View Post
    What was "harder than current"? Everything took way more time, yes. But harder... how? Rotations surely weren't (often quite the opposite). Leveling surely wasn't (it was just slower,
    on instances you really need to look that you dont pull agro or you die and gold was really hard to get so not many ppl got mount when level to 60

  4. #104
    Deleted
    Quote Originally Posted by Hitei View Post
    It doesn't though.

    Having to press frost bolt 8 times is not harder than pressing it twice followed up by a flurry into an ice lance.
    Or did you mean that clicking on food and water after a few mobs is hard?



    Pulling and fighting one mob is harder? It's a difference of pacing, not difficulty.
    THIS GAME IS RPG. OMG IT ISNT COMPETTIVE GAME WHERE EVERYTHING IS ABOUT SKILL AND MECHANICS ONLY. Holy *** how can nobady understand that MMORPG is supostu be simulation of fantasy world. Mo some **** compettive action packed something. Stop treating WoW like compettive game where everything should be only about skill. This isnt why people plays mmo games.

  5. #105
    Quote Originally Posted by Valaut View Post
    No you are just silly and don't understand what's harder. More time consuming doesn't equal difficulty. Maybe re-read the term 'difficulty'.
    If it requires more care and to pay more attention, then yeah it's more difficult. You're the one simply slapping labels so things don't count as "more difficult", so I'm probably not the one who is silly and not understanding words.

  6. #106
    Quote Originally Posted by Valaut View Post
    I guess you don't know how to find blizzlike servers then. Good. How misinformed you are to think that all of us play on shiny instant level 60 x10 gold rates and shitz. If you would take 2 minutes to read my post, you would see that 'TAKE SOME TIME BETWEEN THE PULLS', which implies that no, you can't just pull and let enemies heal you, if you do that you will die. Elder Cloud serpents in TN can take 40-50% of your health off with their lightning bolt cast, even with dungeon gear on. I will not lead you to blizzlike servers though, as it isn't proper to advertise such. It was merely a taste to see if I'd like to ever give the real eventual classic servers a try.

    Also, I've played Vanilla for like 30 levels or so back in the day, and I'd say that the experience of this server is pretty accurate to what it was back when I was young.
    I played WoW from september 2005 to december 2010 and have played on several blizzlike private servers for years. I don't touch those 'fun servers' with a 10-foot pole but there are no private servers where all mob abilities and tuning are correct even tho they are advertised as 'blizzlike' with x1 rates.

    No mob should empty its mana by casting spells on me and leave me alive. If you really believe those blizzlike private servers really are copies of Blizzard hosted vanilla realms, i really don't know what to say. I'm only hoping we'll get proper classic servers very soon, so i can leave those crap servers behind for good.

  7. #107
    Vanilla was more difficult or 'hard' than current on average, I recall the mobs being more difficult to kill in general. Whether you believe it was more difficult or not, I think its safe to say that it was definitely more involved. There were far more steps going from A to B in vanilla compared to today. Just really different games.

  8. #108
    Mechagnome
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    Quote Originally Posted by Rupenbritz View Post
    2010 acc portrayed as old, pls m8 made my acc back in 04
    I'm saying, wasn't rs2 out in 2010? Gtfo. I made mine in 2002ish, so long ago I can't even begin to fathom what my recovery info might be lol
    Anything worth doing is worth over-doing. Moderation's for cowards.

  9. #109
    I suppose this will all continue on until the finally release 'classic' servers some time in the distant future.

  10. #110
    It's not super hard. It strikes a great balance of challenge, immersion, and accessibility. When WoW came out, it was seen as the "MMO for casuals" by the existing MMO scene. It is by no stretch of the imagination a grindy or difficult game in comparison to some other MMOs.

    But that's why it's so good. It's fun and accessible while still being dangerous. The levels are long enough to make each level an accomplishment, and incentivize gearing yourself up at different character levels, while still being short enough to not feel like hitting 60 is a hopeless endeavor.

    It is an incredibly well-designed game in many aspects, and hit a very nice sweet spot of being accessible but not TOO accessible. Unfortunately I think that's where it all went wrong: the devs saw that the game being more accessible than its predecessors allowed it to succeed, so they continued the trend with every expansion, like a chef who saw that salting his food made it taste good, so he continues to pour tons of salt on his dish, rather than settling at the proper sweet-spot of saltiness.
    Last edited by solarfallz; 2017-11-19 at 06:19 PM.

  11. #111
    Deleted
    Quote Originally Posted by Valaut View Post
    And? How does that equal difficulty? Do you not understand that mindless grinding does NOT equal difficulty? I bolded and underlined that part for you, to make sure you read it well and hopefully understand it.
    I'm not really going to argue about this, just the simple fact that you have to pay attention to your hp/mana in combat makes it more difficult than leveling on live.

  12. #112
    Quote Originally Posted by Hitei View Post
    Vanilla was more time consuming than current, not harder.
    This.

    I mean you could gauge that it was "harder" because the game was brand new and we didn't have data mining/WoWhead etc

  13. #113
    Quote Originally Posted by skannerz22 View Post
    76 on classic?

    76 on current runescape is a low level player from old runescape or a new character from current runescape

    - - - Updated - - -



    and yet i still see people in this topic complaining about grinding
    I have no idea what classic means since i stopped playing in 2006... Now... If you were Zezima (which, just by remembering his name to this day means heaps about the guys dedication) then i might have taken you seriously.... Even then... Difficulty in basic grinding is not comprable to difficulty in planning, getting groups together, making tactics and strategic moves for multiple people (sometimes 40).

    Grinding in runescape felt more like farmville to me... Something to do out of boredom in my highschool years where i had no other option with my free time.

    Again, you say it was difficult playing Runescape, more than WoW... I say, its not the same type of game, so there is no comparison to be had...


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  14. #114
    Deleted
    Quote Originally Posted by skannerz22 View Post
    i doubt wow classic WITH NO CHANGES will be as hard as people remember it to be
    People don't have to guess when they have played Nostalrius. They know.

  15. #115
    Elemental Lord sam86's Avatar
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    vanilla wow is harder than current wow, but vanilla wow is the easiest mmorpg game was out in that time, that is a fact that no one denies (both)
    so saying it was hard is true and saying it was easy is true, compare any game to Battletoads for example and every single game will be a cakewalk, compare most N64 era games with Dark Souls and Dark Souls will be stupidly easy suddenly
    The beginning of wisdom is the statement 'I do not know.' The person who cannot make that statement is one who will never learn anything. And I have prided myself on my ability to learn
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  16. #116
    This is because people consider doing something that is stupid levels of boring (such as the classic vanilla grinds, for example) hard. They aren't not difficult in terms of mechanics and gameplay. They are merely time-consuming. Displaying time-consuming as "difficult" by falsifying gameplay for how much time you have to devout to a game is, by its nature, a fallacy. They believe, inherently, that prestige in a game is determined by how much time you sink into it, and nothing else.

  17. #117
    Warchief skannerz22's Avatar
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    Quote Originally Posted by killwithpwr View Post
    I have no idea what classic means since i stopped playing in 2006... Now... If you were Zezima (which, just by remembering his name to this day means heaps about the guys dedication) then i might have taken you seriously.... Even then... Difficulty in basic grinding is not comprable to difficulty in planning, getting groups together, making tactics and strategic moves for multiple people (sometimes 40).

    Grinding in runescape felt more like farmville to me... Something to do out of boredom in my highschool years where i had no other option with my free time.

    Again, you say it was difficult playing Runescape, more than WoW... I say, its not the same type of game, so there is no comparison to be had...
    oh well they basically changed their leveling system
    you're level xxx now based on your skills if your character was from 2005-2006 idk i forgot
    anyone after 2010 or what ever would be level 76 something like the old leveling was
    old characters don't have coloured text
    new characters have coloured text

    wow is better than runescape

    - - - Updated - - -

    Quote Originally Posted by Hardstyler01 View Post
    People don't have to guess when they have played Nostalrius. They know.
    private servers is not authentic
    -Proffesional Necromancer-

  18. #118
    Deleted
    Quote Originally Posted by Hitei View Post
    Vanilla was more time consuming than current, not harder.
    Pulling 3+ mobs during levelling was a suicide..nowadays you can kill them with autoattack....Please explain how is that more time consuming instead of harder?

  19. #119
    Warchief skannerz22's Avatar
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    Quote Originally Posted by cateran View Post
    Pulling 3+ mobs during levelling was a suicide..nowadays you can kill them with autoattack....Please explain how is that more time consuming instead of harder?
    actually you got that a bit backwards
    vanilla was the auto attack simulator

    legion is the casino simulator
    -Proffesional Necromancer-

  20. #120
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    Classic wasn't hard. Well, except maybe with a couple of raid bosses that came much later.

    It was inconvenient.

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