Originally Posted by
lightspark
I actually agree w/ 1 thing, they shouldn't design WoW Classic for current players. They need to expand their playerbase and not cannibalise it, if they create a product that pleases only current players they'll simply redistribute users and that's it. That's meh from business' standpoint.
But, IMHO, they shouldn't design it w/ only PS users in mind either, it's hard to compete w/ a product that's almost identical to yours (90% Blizzlike, kek), but is absolutely free of charge. People will happily drink vinegar if it's free.
Many people on PS either don't know or don't even remember how exactly classic WoW was back in the day, so they'll expect to see what they experienced recently on PS, but even the most Blizzlike PS is really generous w/ gold, tuning is off and so on, because it's a ton of guesswork when it comes to numbers, drops chances, etc.
I don't think that people will be happy to start playing on official 100% 2006 1.12.2 vanilla-like classic realm and later realise that they're getting less (basically that it's grindier) and they also need to pay sub for it.