Zandalari and Dark Iron classes aren't released, there is still hope
Otherwise, nice whine OP want some cheese? Like others said it's not a competition and this game is severly lacking in diversity exactly because of your kind of attitude. "I want what he has or I'll scream my head of".
With the new allied races and blizz stating it paves the way to easier race additions I'm really hoping we'll see some diversity without them having baby step everything in order to not piss-off the everything-should-be-equal crowd.
And if all else fails you could easily say thet Orcs get the short end of the stick for having to wait 13 years (including a massive PC-race update) to finally be able to straighten their backs.
The Horde did get the better end of the allied races and there is no denying that, but it isn't as big of a deal as it is being presented though - at least not to me. I think that it would've made sense if the Alliance got normal-looking high elves, which would mean they have to give up on some other things, such as the variety the Horde gets to recieve, but would recieve a long-awaited addition such as high elves.
The way I see it, the Alliance got the shorter end not only because of this, but because of recieving void elves as something nobody in that group ever wanted to see, in addition to screwing up what they wanted to see. If you lose on one end, you should recieve and win on another, but the way I see it players that are on the Alliance side of things got the shorter end overall.
Last edited by Magnagarde; 2017-11-23 at 03:19 PM.
In all honesty, I'm all in favour of dropping the factions and lifting all race/class limits
To me the lifting of factions brings out huge story potential. whereas the fact that the PC's are small group of exceptional heroes seems add odds with arbitrary restrictions in wielding a Bow or the Light ignoring such hero simply beacuse of it's heritage.
*hides in shame*
But we digress and I forgot to add earlier that even the current known class line-up for the allied races is not set in stone iirc.
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If it where so that the Alliance got the short and of the stick (which is hugely arbitrary I'd say), is it a problem persé? To me, trying to make everything equal betweend H/A hampers the story and gameplay options immensly. A scenario where it goes back and forth is way more interesting.
Let's say the Alliance takes over Undercity and keep it. as a response the Horde convinces the Zandalari to join their cause and kick out the alliance out of UC again. Prompting the alliance to make a deal with Kul'Tiras, etc. etc. etc.
(which is broadly what happens, or could happen I guess, but it's all done outside of the game in an instant.)
It's a pipe-dream I know, but still it would be awesome imo.
I find those continuous comparisons between Horde and Alliance extremely childish.
grow up
Why can't people stop being offended over nothing? Wtf is going on with this fucking planet.
It's not complicated, look at the changes, you should feel NOTHING inside, because it's MEANINGLESS. Then you say "oh well, we'll see what happens when they announce the other races" and then you open a new tab in chrome, type in "p" it should show pornhub right away, press enter and proceed to do your thing.
I myself am a supporter of asymmetrical losses and achievements by either faction. I was merely answering OP's question in the way I see these additions. Indeed, additions shouldn't be parallel. I am hugely in favour of bringing back faction-specific classes too.
I simply feel like the Alliance recieved the bad part of the additions because not only did they get less unique and new stuff, but all of their models are basically recolored versions of existing ones. In addition to this, void elves basically kill off the Alliance players' hopes to finally get standard high elves and when I combine this with what I said above, I can't help but feel the Alliance recieved the short end of the stick.
Last edited by Magnagarde; 2017-11-23 at 06:31 PM.
Well yeah, Blizzard always puts more effort into the new Horde races.
Zandalari and Nighborne use Nightelf-Animations.
Nothing, as of now they use nightelf animations. And in the Preview shown at blizzcon they used them aswell. So we can assume that will be the case anyway. When they showed Pandaren or Goblins/Worgen they already had unique Animations. So I assume not much is gonna change there.
Right now we have more evidence to support that they will be using Nightelf animations than we have evidence to the contrary. Not even a tweet from someone saying "chillax guys we've got this. No re-use of nelf models"
That's not to say they won't change it around. But we have to primarily base discussions around what exists.
I am really surprised by their choice of the first subraces.
Highmountain Tribe Tauren = Dark Iron Clan Dwarves - Both cool, but not very unique, still they are comparable. Thats what I orginally thought subraces will be and I am okay with that. (different dwarven/tauren/orcish clans, human kingdoms)
Void Elves = Nightborne - In its essence, Alliance gets a twisted version of Blood elves, Horde gets a pretty version of the night elves. Why? I have no idea. Those two picks are super out of place and neither one fits their faction well.
Zandalar Trolls - While I never had any interest in trolls, they actually look really, really good. Completely different body type and stance, unique skin color, they stand out as something trully fresh and new. They really caught me off guard with this one and I might actually play troll for the first time.
Lightforged Draenei - That is definitely the most dissapointing choice. Being a huge Draenei nerd I can barely spot a difference between them and the regular ones. I can only imagine, how uninteresting they look for a "regular" player. Gold eyes, pale skin (which has been one of the choices already anyways), tattoos which will be covered entirely by their armor, and really not much else. Atleast give them slightly different posture, longer tails and hoofs, change SOMETHING.
I really hope some stuff is subject to change, Void Elves and Lightforged Draenei seem to be the ones requiring the most work. Nightborne on the other hand while really cool looking dont fit Horde at all in my opinion, but that is obviously here to stay and I guess I'll have to live with that.
What? Most of these are the same skeletons with possible additional animations for...dances? Other than that, I can't see what about them you think will require "a full suite of new animations."
The point is these don't have to be built from scratch because they're based on existing character rigs/skeletons. It's like claiming the current Nightborne NPCs were built from scratch, despite them obviously being Night Elf models that simply lack some of the animations of current player-charater NE's.