Auras and Paladins aren't really synonymous in Warcraft though. Maybe it was in D2, but Auras were hero-wide in Warcraft 3. Trueshot, Thorns, Endurance, Unholy, Brilliance... If there were anything I missed it was that element of providing buffs for allies. I thought they would have done that more with different classes/specs in Warcraft. It would've been nice to have a Frost Mage bring in a Cooldown reduction aura, while Fire brings in a Spell Crit aura. But with homogenization, who really cares about being a special snowflake any more.

They're going in the opposite direction I want them to go, but at least the game's balanced :/