Originally Posted by
evn
I don't think that's what he's asking for.
In the game the camera "looks at" (in the glLookat() sense) a point on your characters head, he'd like to move that look-at point to something else (say, a point 25% of your character's hight above their head, or a few yard in front of your character).
You cannot modify that using the WoW API so an addon can't do that for him.
Set/Save view just allow you to store the position of the camera (say, 30m behind the character, facing the side of their head), but it will always be looking at the same point on the character model.