Looking at the enchanting list. Does that mean people with the enchant plot can get the best enchants once their building is level 3? So the best enchants are no longer locked to those with the actual professions?
I guess Wowhead updated with new information: http://wod.wowhead.com/news=243286/w...atabase-update
Wowhead profession/garrison guide: http://wod.wowhead.com/guide=2327/wa...sions-overview
Last edited by Asuras; 2014-09-22 at 08:56 PM.
According to the image you can not access any of the Weapon Enchants besides Shattered Hand, which doesn't look to be the best weapon enchant.
Creating Enchanting Items Without Enchanting
If you select the Enchanter's Study without having Enchanting, an NPC can craft Draenor Enchanting recipes for you. Players that have an Enchanter's Study can disenchant items at the Essence Font for materials.
With a level 1 building, you can craft Breath enchants for rings, Luminous Shard, Enchanted Dust, Enchant Weapon - Mark of the Shattered Hand.
With a level 2 building, you can craft Breath enchants for cloaks and necks, as well as Gift enchants for rings.
With a level 3 building, you can Gift enchants for cloaks and necks.
You cannot create other weapon enchants or Temporal Crystal.
So, as I said, you will not have access to the best Weapon Enchants from the Enchanting building. This is similar to other buildings in that you won't be able to make the upgrade item for crafted items.
Edit: Was not too awake when reading that info and came off extremely snobbish. Thanks for the clarification.
Last edited by Trubo; 2014-09-23 at 05:26 PM.
I may nab the inscription one early on, I've seen how the darkmoon cards sell early in an xpac. After I make some fat stacks I can always switch to one of my class.
iluvyounohomo
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Engineering Devices are what used to be tinkers, right? (e.g. Goblin Glider for cloak, Nitro Boosts for shoes)
How do they work now? Are they tradeable items? Do they get used up? Do engineers get cheaper/better/permanent versions?
What I wanna know is, is it worth staying engineering just for them?
Yeah, I'm mostly asking about those two, and the difference between engineer and non-engineer.
The portals/bank stuff will be engineer-deployable only, the potion cooldown merge will affect all. So from what you said, there's no difference for those two tinkers
Cool