Hi, guys
Can you please summarize the good/bad of the different tank specs in PVP atm? Playing a FC is something I've been considering lately, but not quite up to date with the current meta.
Hi, guys
Can you please summarize the good/bad of the different tank specs in PVP atm? Playing a FC is something I've been considering lately, but not quite up to date with the current meta.
Guardian.
Because stealth.
/thread
RL: "Okay EFC just crossed the river, kill team on him, all healers with FC"
P1: "oh its a rogue, need someone with a ranged stun to stop him"
P2: "Ill snare him and wait for....oh never mind, I dismounted and now he is out of range"
P3: "Snare up, oh nvm, BoS cleared it an now he is out of range"
P4: "Evasion is up, can't land my snares and now he is out of range"
P5: "Chillblains up, oh wait nvm he cloaked and now he is out of range"
P3: "why is he running faster than me when I'm mounted?!"
P5: "Hold on asphyxiate is up Ill stop him...nope by the time I got in range and dismounted he was out of range"
(FC dies)
P2: "screw BoS and screw this game"
Movespeed is capped at 200% in rated battlegrounds (no dk/paladin riding faster, no rogue sprinting faster than mounts etc).
FC movespeed is limited to 100% after 4 stacks of flag debuff (120 seconds after picking up the flag) in RBG-s.
Not to mention something like a hunter with frozen munitions or any other spec with spammable snares will stop him cold.
Also Deepwind Gorge cart carrier is limited to 100% movespeed. Good luck carrying a gold cart across the map while taking a heavy pounding as a rogue.
Last edited by Romeo83x; 2014-12-23 at 08:34 PM.
blood dks...because...lol damage
With how retarded rbgs are now, you will rarely get 4 stacks before fc drops (unless both are burst of speed rogues). Also hunter frozen ammo hits every ~3 sec, conc shot every 5 sec. That will not keep a rogue snared if all he has to do is burst of skill.
Dead in a blanket silence/stun.
Last edited by Illiterate; 2014-12-24 at 12:33 AM.
I'd take a Guardian who can shape-shift out of everything ever than a Burst of Skill Rogue. At least the Druid has mitigation and gap closers.
rogue if you know how to gear properly
also you cant win with a rogue fc if your team isn't communicating at all
I have no idea why everyone seems to be fanboying rogues so much, but with the way stacks stack up, rogues are dead in the water after 4 stacks, which is pretty quick.
I still go with a trusted warrior but feral might be marginally better
do you honestly think the rogue is going to sit still in the base while people attack him? the entire point of rogue fc is to kite the everliving shit out of the enemy team since stacks dont limit speed anymore. just get a hpala on defense, freedom the rogue, and the rogue is miles away from any dps.