Hello all, I have ran into a problem while running Elvui.
I've currently set all my unit frames; inlcuding, Player, Target, Targets Target, and pets frames to hide unless I have a health or mana deficit, or am targeting something. To replicate that behavior on my action bars I used this line on my visibility state.
Code:
[vehicleui] hide; show [overridebar] hide; [petbattle] hide; show [combat][@target, exists] show;hide;
[vehicleui] 1;[possessbar] 1;[overridebar] 1;
I've been getting by using bartender's vehicle bar, but it seems to have clashes with Elvui's action bars.
I would have no problem disabling elvui's action bars, but It seems Bartender cannot get the action bars to behave the same way my elvui bars are set up as.
I'm utterly confused on how to bring functionality back to elvui's vehicle action bars.
Please any help is greatly appreciated!
- - - Updated - - -
bump?