Originally Posted by
Reica
The problem I have with this kind of itemlevel distribution is that the amount of items for specific roles is never balanced. Sure, the itemlevel differences are minimal, but if you take a look at Archimonde he drops the following:
3 cloth items
2 leather items
1 mail item
2 plate items
1 tank neck
1 strength dps neck
1 two-handed sword
1 strenght dps cloak
1 caster staff
1 caster mace
(class trinkets)
Mail wearers are at a disadvantage, because they get fewer top itemlevel items. Cloth even gets 3 compared to 1 mail.
Hunters and 1handed-physical DPS classes are at a disadvantage, because they can't get a top itemlevel weapon.
This just sucks, really.