Originally Posted by
Archimtiros
The problem with your idea, where does the choice come in with your proposed Tier 45?
Talents are supposed to be choices, not automatic decisions based on the number of targets. That's the problem that the current Warrior talent tree has, just about each tier has a separate ST and AoE option. That isn't choice, and defeats the purpose of the system.
Of course there will always be one mathematically better option for certain encounters, but if the abilities are at least similar in functionality, they can be tuned close enough that there should be enough leeway to pick which one you want. Good example being the way they've tuned racials this expansion.
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TFB/Sudden Death and Furious Strikes/Sudden Death have achived the Choice option pretty fine to be honest. I mean atleast FS and SD have achived that, currently TFB is far superior because of bandaid tier bonus for arms. If I remember correctly TFB was superior to Sudden Death in start of WOD, until they decided to buff mastery for arms (for single target of course).
It's really hard to make working talent system by just reworking one tier. When choices are as you said, scattered around it's really easy to make cookie cutter build for single target and AoE.
Whole warrior talent tree needs a rework tbh:
T15 is fine as it is, all of them are choices, and they suit different situations perfectly. That said there isn't really wrong or right choices.
T30 is problematic and needs adjustments as Enraged Regenration is just far superior for example to Second Wind or Impending Victory. Most of the time atleast this is the case.
T45 is fine for fury with the exception of UQT, which could be passive what would work the way you suggested (CD reset on non-crit). Nothing really came to my mind, while I was writing my post for arms. If the whole talent tree gets redone then I could start thinking more ideas, if I am even wise enough to come with such things.
T60 is seen as the CC tier for warriors, but the are clear choices here Storm Bolt and Dragon Roar, first for Single target and latter for AoE.
T75 is utility tier but Vigilance gets picked most for PvE as it's just strongest, Safeguard being very risky to use and Mass spell reflect is used if you can cheese something with it
T90 is cooldown tier, both specs have pros on cons here on BB and Avatar (I am not sure how close they are for each other for both fury and arms). Bladestorm could share tier with other AoE talent(s)
T100 is problems again, Siegebreaker is good for fury, but worse for arms when compared to Ravager on single target. Anger Management has it's uses when fight is just the right duration, but even then its wierd talent to use. I also don't get why Siegebreaker replaces our core iconic core CC ability.
That being said I think talents should be scattered into thier own "tiers": Charge, Sustaining (healing), Specs own single target tier (as it's currently), CC (maybe remove damage from this tier's abilities?), Raid utility tier, Cooldown tier, and one tier for enhancing AoE.
Again, just my raw ideas. Feel free to improve or say what could be better.