Originally Posted by
The Batman
Except that there was no choice. You took that 5% crit talent because it was the best, and there was no choice between 5% crit or 10% damage that would vary based on the situation. You took the best loadout or you were sub optimal. When they switched from the old talent system to the new one, they just rolled all of the passive talents that you were taking anyway into the class, and gave you several tiers, each with a choice between 3 different talents.
You can argue whether or not you found it more fun, or if it felt better to you, but the fact remains there was no real choice. Meanwhile you can go to class forums since the new talents and find giant threads about which talent of a certain tree is better. For some it's obvious and apparent which talent is better, for others not so much. The only time discussions over choice ever happened in the old talent system, those who wanted to be special snowflakes were usually trounced upon by logs showing just how wrong they were.