Thread: MfD targeting

  1. #1
    Deleted

    MfD targeting

    Hello.

    I been playing outlaw rogue last months and enjoy it alot but cant deny it been alot smoother sens latest patches lowered the RnG of RtB + the buff to RT. In instances and especialy mytic instances and raids where targets die fast skilled usage of MfD (marked for death) sometimes ressult in huge dmg spikes where I can get a low hp targeted, do a finisher with BF up, mark next and repeat several times in a row.

    My problem is that if ther targets are clumped together and i use tab I often get the biggest badest of the mobs tageted first. Its impossible to click the right one due to 10 mobs on same spot.

    My question is. Is it possible to marco/sort your targeting to target the lowest HP target in a grp? The one who already taken alot of dmg and soon die?

  2. #2
    Deleted
    Tab targeting has always been pretty badly designed. I'm a "tabber" myself and I've always struggled with it, but lately it's beyond all reason. They keybind literally says "target nearest enemy", but when you press it you sometimes end up targeting something 20 yards behind you when you're getting hit in the face by a bunch of enemies. Clearly not doing what it says it should be doing.

    There are some commands you can fiddle around with and see if you can get it working somewhat to your liking:

    Code:
    /TargetNearestUseOld 0-1 
    0=new style (default), 1=old style
    
    /TargetPriorityAllowAnyOnScreen 0-2 
    0=no, 1=if no 100% correct target is available, allow selecting any valid in-range target (default), 2=also out of range
    
    /TargetPriorityIncludeBehind 0-1 
    0=no, 1=yes (default)

    There are also these commands you can try out, I haven't noticed any difference with them though, at least not that sorts the problem.

    Code:
    /TargetPriorityCombatLock 0-2 
    0=off, 1=lock target to in-combat tagets (default), 2=restrict to in-combat with player
    
    /TargetPriorityValueBank x
    set a scoring valuye bank for calculating target priority

    Another tip is to try out the new "combat scan" feature that came with a recent update. If you hold tab, you'll see a targeting circle under the target that you're facing with your camera. Once you release tab you'll select that target. I think you need to set /TargetNearestUseOld to 0 for it to work.

    That works fine when you're at range and got time to choose your target, but when you're inside a snakepit of mobs running around all over you ain't got time for that!

    As for macros selecting targets based on current HP: that's not a functionality thats possible as far as I know.

  3. #3
    Deleted
    Don't know about targeting lowest HP, but there is an addon called Enemy Grid, that lays out the nearest enemies around you in a "raid like" interface/grid and you can quickly spot the one with the lowest HP within range.

  4. #4
    You can use an addon such as TidyPlates and configure it to sort plates by %hp.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •