Originally Posted by
Gunwolf
I was trying to show how haste can be slightly overvalued in sims. When they give haste a certain weighted dps score it is based on several factors. For example... lets say haste reduces your CD's like SS and Ascendance. In a sim, it will use those cds asap and take full advantage of those reduced cd's. So in a 10 min fight, lets say with enough haste you can squeeze in an extra ascendance and like 5 extra SS's. That is obviously alot of extra damage and will result in haste having a high weighted value. But in an actual raid you have to delay your ascendance some for a certain mechanic or to burst down some adds (so you don't end up with an extra ascendance at the end), and you have to switch targets a few times which delays your SS by a few sec so it may have been available at 14sec instead of 16sec but you couldn't use it at 14 sec so that 2 sec reduction from haste was not taken advantage of (and at the end, you get 2 extra SS not 5). By not taking advantage of those reduced cd's right away, the contribution of haste to your dps isn't as high as it could be... so its weighted value can be misleading. The same logic can be used on SB procs... sometimes you get a SB proc but you can't use SS right away, either you have to refresh your buffs or throw out some heals or spam purge or you just made a player error and didn't use it right away. This is all stuff that a sim won't do, it doesn't make mistakes or do stuff like utility, so SB procs are highly valued because it can always take advantage of extra SS's.... but if you don't take advantage of SB procs right away, even just a few gcds, then that value from haste (or even mastery really) is wasted.