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  1. #21
    Deleted
    Quote Originally Posted by Extremity View Post
    I really think boss berserks are entirely boring. Fights should have soft enrages whenever possible, mechanics drastically increasing the difficulty of the fight but that still aren't a guaranteed "you're dead at this time". I'm glad many of the NH fights utilize this... even though many are a "you're dead" anyways.

    Although I suppose hard enrages aren't always a guaranteed death, either. I remember getting Brutallus kills after enrage with bubble-taunts.
    hard enrages are needed you know -_-

  2. #22
    Quote Originally Posted by Nymrohd View Post
    I should totally be allowed to bubble Augur's Big Bang then!
    ooo. I wonder if that's possible to do that x) Never actually seen bing bang before, so that would be interesting :P
    Khadgar: Prepare to heroically CTRL-E through the portal with me!

    Quote Originally Posted by Hooky View Post
    yeah wow cool..how about raising the valor cap consider WoD isn't that far away? 1000 valor points gets u a lollipop and kick in the nutsack these days! Back in my day we could get a bucket of candy and a pet ferret with that sort of points!
    Quote Originally Posted by Herecius View Post
    QUICKLY FRIENDS, TO THE HYPERBOLEMOBILE!

  3. #23
    Quote Originally Posted by cyrisela View Post
    hard enrages are needed you know -_-
    Why? A soft enrage that changes the mechanics of the room can be just as 'impossible" if they really need to impose a hard limit on fight duration. Let's say Guldan enraged at X minutes, a hard enrage where the room just blew up and one-shot everyone. What's the difference between that, his next outward-growing AOE attack (I can't remember the name) covering the entire room instead of just half, or having 75 souls spawn in the middle? All three situations are pretty much a "you're screwed" to the raid but at least they're interesting and maybe, just maybe, could be survived for a few extra crucial seconds.

  4. #24
    Does it really make a difference if a raid-wipe mechanic looks one way or another?

  5. #25
    Deleted
    ^nope so hard or soft, it really doesn't matter imo.

  6. #26
    Quote Originally Posted by Nymrohd View Post
    verisimilititude
    Beautiful word, never seen or heard it before Not a native english speaker but still - thanks

  7. #27
    our monk tanked spellblade's enrage for about 30s the other week on mythic (because brewmaster ho ho ho)

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