I thought it was fun. It was a glorified deathmatch with an added moving objective and had to be treated as such.
Was a nice change of pace, had a reward, could be done while doing other open world activities. So yeah.
30-35 min queues, never even got passed that part.
just give us the warsong brawl permanently. thank you very much.
one of my fav brawls tbh, but ruined with tanks in pvp... long ques because of them and they are just extremely annoying to face in pvp
You're talking about the Mogul one? I agree. However, the queue time is only 30min if you queue as DPS. If you queue as tank, it's literally like 40s. Guessing healer queue is shorter as well.
I only did this Brawl twice, once on my 2 mains for the quest, and that's it.
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Cuz every team requires 1 tank and 1 healer to be in it and there just aren't a lot of PvP tanks. I had to queue up as tank so I can get the 40 second queues. If you play a DPS only class like Rogue/Mage/Lock/Hunt then you screwed.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
healing queues are shorter but we are still talking 10 minutes or so
ah you mean the brawl where healers where able to heal their teammates from the spot where they were immune?
god forbid you test that thing out at least once
The one major flaw to this brawl would be HEALERS .. If one team has them and the other does not it's pretty much over ..
This map is about splitting up into two mini zergs and hugging the ball carrier .. Forget the other team .. Just zerg x2 ballz ..
Terrible brawl.
Not even worth the coding effort.