It's not Star Wars Galaxies too, but there's tons of group content from the very get-go to the very end. Honestly the fact that people are still even questioning this are pretty much trolling IMO.
Even if it is more of a single player game - I'm fine with that.
I'm interested in this game because of the story, not because I want to run dungeons or battlegrounds 24/7, I can do that in WoW already.
Even IF the focus in SWTOR would be on solo play (and I'm sure it's not) I would still play it since I absolutely loved Kotor1&2 and almost every Bioware RPG in general (I realise kotor2 was made by Obisidian). Haven't played the beta, but I'm sure the mmo part will be just as strong as the rpg one in SWTOR, a rare thing really, since most mmorpgs these days tend to neglect the "rpg".
I wish people would stop acting like this game was designed by Funcom instead of a reputable company known for pleasing its customers. Bioware has never tried to pull the wool over our eyes yet, why cant people give them the benefit that they are producing exactly what they say they are producing, a AAA MMORPG based in the Star Wars universe.
lvling is single player if you make it/want it to be single player.
Hey Pure you might want to read this. It's an older article for SWTOR that's been out for quite awhile. This article is all about group content at low levels.
Overall looks like positive reviews. Only negatives I see are things we knew about already. It's a themepark mmorpg, not a sandbox and not an action-mmo.
Oh and as others have said, this game has more group content while leveling than other themepark mmorpgs (wow, lotro, etc) so thinking this is just a single player game is only for those who think that sandbox is the only "true" mmorpg.
The worst thing about the NDA is that I can't give in-game examples to prove how fucking retarded some people are.
Torethirnyi, Blackwing's Bane - Orc Enhancement Shaman - <Conviction> of Korgath - (H) 9/13 25-man - Retired from WoW in 4.1Champion Torethyr Sarin - Cyborg Vengeance Juggernaut - <Conviction> of Prophecy of the Five - 10/10 Nightmare Mode - Retired
Nothing makes you hate MMOs more than having played MMOs.
just because the single player part is much much better than in other mmos, that doesnt mean there is any less MMO content. there are group quests, lots of dungeons, raids, open pvp an battlegrounds, whate more MMO could you possibly want?
The guys reviewing the game seem to forget the game is in BETA with a very limited number of players and a strict leash on what they can and can't test.
Once the game is out and the servers are full I'm sure they'd change their opinions on most things when theres a buzzing social community. Cantina roleplay anyone?
are those screenshots from the mmorpg.com review new by the way? especially the top one looks amazing, I dont think I have ever seen a screen or video that looked that good from this game
Also, beta is beta. All you can do is give an impression, not an actual review until the game has been released. Whatever you have to say about the game now can/will change 2 months from now.
Just about all MMO's released in the last 5 years or so has been a 'single player RPG' more or less sans the instance runs, pvp, and group quests. What differentiates SWTOR from the others will be based on the successful of its story-driven experience, which is their main selling point to most poeple, including myself (not to say I don't care about "WoW in Space!" or what not, it's just what I'm looking forward to, the most)
Gone are the days of Vanilla FFXI and Everquest where you had to group with someone in order to get anything done, whether you're level 10 or 100 or whatever. Marketers and developers alike know that schedules like that simply aren't feasible to most people, and that making a game would like that would force the customer to literally set aside time for the game, whether than hopping on whenever they get a few moments.