Ok I am sure other people have already commented on this post and I didn't get a chance to read through everything but I'll just make my own comment. Blizz clearly stated that these aren't the "only" talents. Each char will have abilities that are learned as we lvl up like hammer of the righteous for prot paladin or holy shock for holy paladin etc. The talent tree now doesn't act as a spec like it used to more of a utility tree so we can pick a talent out of our current spec like having ardent defender on a ret pala or shadow step for a assassination rogue. I think these new changes bring more of a choice to the game instead of just going a certain build up to the last talent point. I might prefer killing spree for pure dps but another rogue might prefer shadow step for pvp and we could both be combat rogues. (I don't play a rogue btw just giving it as an example)
From the looks of the new talents it might seem like there are 3 choices for each tier and they each represent a spec but that's not the case. It really helps to read the whole post instead of just parts of it and it helps even more to do some research before massive qq. This goes to everybody bashing on the new changes. You don't have to like it but don't hate it because you don't understand it.
---------- Post added 2011-10-25 at 02:31 PM ----------
Hmm I must be the worst pvp'er in the history of wow but I can still survive against 3-4 people beating on me like mad while wearing pve gear. I'd say resto druids are pretty powerful in pvp.
---------- Post added 2011-10-25 at 02:56 PM ----------
I have read through almost all of the 12 pages of comments at the time I finished reading. I can see a lot of people both complaining and liking the new changes. I would like to share my opinion a bit as well: 1: This is the most important fact : "Talents are not set in stone". At the moment MoP is basically a pre alpha stage. These talents are going to change many many times over. They will be way different than how they are now, with a very low chance of staying same if they work well. 2: I am personally liking the changes not only talent wise but we just learn our abilities while leveling up instead of visiting a trainer. 3: It's quite cool to be able to change our talents mid encounter instead of visiting a trainer 4: Dual spec still exists so we can be both healer/dps. But I personally would have loved to see a third spec availability, maybe at a huge cost like 10k gold or more. As a paladin I'd love to have all 3 specs, retribution, protection and holy. The new class monks can also perform all 3 roles very efficiently blizz says but then again we don't know how they will work so can't say anything about those. 5: So far new exp as well as new talent system looks good, needs some tweaks for sure but overall I like the idea.

MMO-Champion
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