Hmmm...
I loathe all the new stuff I'm hearing, and I'd say with confidence that if I were still playing, I definately wouldn't any longer.
The game is 7 years old and still super strong because of the type of game it is. Now we get the SWGalaxies effect. Change it all to keep up with the other powerhouses coming to the table. Change the formula that keeps them in business. Copy them all.
Well, you can copy the GW2 things if you want to, but you won't even come close to implimenting them as well as they do. Same with TOR. Same with Rift. You'll be left as an empty shell without an identity.
-Classes now have spec and class abilties to make them more focused on their specific role.
-No auto attack! Devs want you to have this street fighter feel where you punch a lot
-Monks use dark and light force
-Story, last patch they added a whole daily quest area to try to explain rag, now they are adding 5-mans and closing up the story of the expansion. Going as far as explaining old bosses after the fact.
-More accessible raid content. They are nerfing current content by 30% already, and the patch won't be out for several months. Also they are adding the new "easy" mode raids into the cross server lfg tool. That is right, cross server raids, they had to implement a third challenge level below normal.
-Class specific content. The new legendary weapon is only for rogues and has a big quest line about being a rogue.
-Customizable "RP" armor. Making a whole new system called transmog-something, to allow you to change current raid gear models into whatever you want (assuming same type).
-Tanks tanking (not till next expansion). They are changing tank pve rotations to make it so they are pushing buttons that make them better at living as opposed to making more threat.
-Classes will not be cookie cutter, but will all pick the same talents for certain playstyles. Solo PvE, Raid PvE, or PvP.
-"Challenge mode dungeons" drop good looking gear with no stats, just like the GW2 PVE model.
-Pokemon pet battles
-PvE scenarios: You don't need the typical tank/heal/dps setup, you will just be able to enter and play your role no matter what it is.
-Murderball
I could go on, but meh.
Monks are cool, but they don't remotely balance the rest for me.
World of Warcraft: Mists from the Rifts of The Old Republic of Guild Wars. (Thanks to Conscript for that one. )