Will we be able to have multiple crew skills actively gathering/crafting across one account's characters? If this violates the NDA then please disregard.
Will we be able to have multiple crew skills actively gathering/crafting across one account's characters? If this violates the NDA then please disregard.
Actually, Mr. Lennon, I CAN imagine a world with no hatred, religion, war, or violence.
I can also imagine attacking such a world, because they would never see it coming.
http://mhkeehn.tripod.com/trashcan.jpg
http://politicalhumor.about.com/libr...s/carville.jpe
For once, Carville was a man ahead of his time.
http://www.mmo-champion.com/threads/...s-and-crafting.
Here is a thread with information on the pros and cons of it (mostly cons).
I helped explain the cons though. Here is the link to the dev post about this issue:
http://www.swtor.com/community/showt...77#edit7108977
Here is the important part:
Could you send every CC on every character out all the time? Sure, if you have infinite cash. It’s my team's responsibility to be sure that doesn’t happen. =)
Yeh you'll learn quick how expensive it is. Standing around town analyzing your skill trees thinking "why not send my useless companion on an easy diplomatic mission? He'll probably screw it up and end up eating everybody but it's an easy <insert sweet reward> for only <insert credits here>." And before you know it you've got a good plan on the way you want to spec, a bag full of crafting mats, and zero credits to spend on that lovely gift you were going to buy your favorite companion as an engagement gift. Then of course your companion goes off and finds himself some tramp and you spend the next week depressed and trying to get yourself killed running what republic intel called "suicide" space combat missions, only to find yourself possessing superior piloting skills you never knew you had, which gives you a renewed sense of purpose in life.
Theoretically of course. Err, that happened to a friend, not me. *cough*